Player Matchup

Jormungandr
Jormungandr
CulturalRex
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 3
Neith
Neith
Mystery_Gamer420
Neith
Level 19
God Stats
27W - 23L
1,449 SR
Queue Stats
80W - 84L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
harleyjm54
Hun Batz
Level 77
God Stats
13W - 18L
1,493 SR
Queue Stats
151W - 146L
1,407 Elo+
Party 2
Hera
Hera
rockband4
Hera
Level 108
God Stats
20W - 14L
1,140 SR
Queue Stats
387W - 346L
1,480 Elo+
Party 3
Chaac
Chaac
zMEMODEMO MXz
Chaac
Level 146
God Stats
2W - 1L
1,652 SR
Queue Stats
99W - 84L
1,497 Elo+
Party 3
Team Averages
Level 73
1,447 SR
1,391 Elo+

VS

Team Averages
Level 36
1,469 SR
1,366 Elo+
Zeus
Zeus
Shupertrooper_99
Zeus
Level 28
God Stats
67W - 69L
1,494 SR
Queue Stats
219W - 289L
1,373 Elo+
Party 1
Sol
Sol
St3V3o1110343
Sol
Level 29
God Stats
3W - 4L
1,565 SR
Queue Stats
201W - 247L
1,331 Elo+
Party 1
The Morrigan
The Morrigan
Xsh4agaXX
The Morrigan
Level 45
God Stats
23W - 38L
1,431 SR
Queue Stats
207W - 270L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
roxxwood
Cernunnos
Level 42
God Stats
4W - 4L
1,423 SR
Queue Stats
135W - 150L
1,389 Elo+
Solo
Bastet
Bastet
xExposed_Ghostx
Bastet
Level 35
God Stats
15W - 21L
1,433 SR
Queue Stats
202W - 257L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CulturalRex
Jormungandr
17
1 / 9 / 7
11,250
489
6,302
13,966
6,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 4 / 6
11,744
511
13,571
13,231
4,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
harleyjm54
Hun Batz
19
8 / 1 / 4
14,036
610
11,079
10,150
4,144
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
7 / 1 / 8
14,564
633
16,832
12,596
4,942
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 0 / 3
13,293
578
10,218
21,077
21,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,625
375
3,948
7,429
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 7
10,547
459
12,712
16,930
4,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Xsh4agaXX
The Morrigan
15
1 / 5 / 2
9,218
401
3,188
16,846
6,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
roxxwood
Cernunnos
14
6 / 6 / 4
9,198
400
10,802
14,734
4,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 2
9,735
423
7,437
15,005
5,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
24
Kills
15
15
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CulturalRex
Jormungandr
1
9
7
0.5
W
5
4
6
2
L
0
4
0
0
L
5
6
7
1.42
L
The Morrigan
Xsh4agaXX
The Morrigan
1
5
2
0.4
W
Hun Batz
harleyjm54
Hun Batz
8
1
4
10
W
Hera
7
1
8
11
L
Cernunnos
roxxwood
Cernunnos
6
6
4
1.33
L
3
4
2
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,002
Damage
38,087
71,020
Taken
70,944
41,365
Mitigated
22,493
25,173
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CulturalRex
Jormungandr
6,302
1,494
0
1,170
13,966
6,449
958
4,688
9,278
37,401
0
W
13,571
5,622
0
2,687
13,231
4,581
3,797
6,087
7,144
0
46,236
L
3,948
433
243
915
7,429
1,886
0
1,047
6,382
52,404
0
L
12,712
426
214
4,002
16,930
4,763
377
4,219
12,711
63,470
0
L
The Morrigan
Xsh4agaXX
The Morrigan
3,188
1,021
0
3,416
16,846
6,383
777
8,405
8,441
60,755
0
W
Hun Batz
harleyjm54
Hun Batz
11,079
2,343
0
3,797
10,150
4,144
1,329
3,113
7,037
0
106,812
W
Hera
16,832
3,137
714
4,903
12,596
4,942
4,718
4,675
7,921
116,825
0
L
Cernunnos
roxxwood
Cernunnos
10,802
5,625
0
948
14,734
4,285
224
6,040
8,694
0
37,346
L
7,437
2,261
243
3,185
15,005
5,176
0
3,423
11,582
0
57,110
W
10,218
1,059
606
11,296
21,077
21,249
2,184
5,053
16,024
0
101,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,887
Gold Earned
47,323
609
Minions Killed
456
0
Camps Cleared
0
2,086,532
Distance Traveled
1,899,344
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,250
489
47
2
0
359,351
1
W
Neith
11,744
511
69
3
0
349,893
2
L
Zeus
8,625
375
93
4
0
355,658
0
L
Sol
10,547
459
110
5
0
401,214
3
L
The Morrigan
9,218
401
105
5
0
396,589
1
W
Hun Batz
14,036
610
157
7
0
502,639
0
W
Hera
14,564
633
198
9
0
435,170
0
L
Cernunnos
9,198
400
66
3
0
340,784
3
L
Bastet
9,735
423
82
4
0
405,099
0
W
Chaac
13,293
578
138
6
0
439,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role