Player Matchup

Artio
Artio
 
Artio
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AsaLaz
Da Ji
Level 106
God Stats
3W - 1L
1,603 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
Blazinghammer
Fenrir
Level 68
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
HappyXCI
Anubis
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Izanami
Izanami
rio97
Izanami
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 60
1,548 SR
1,500 Elo+

VS

Team Averages
Level 85
1,535 SR
1,533 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Antraxgamer456
Thor
Level 141
God Stats
1W - 2L
1,391 SR
Queue Stats
50W - 43L
1,575 Elo+
Party 2
Bacchus
Bacchus
JazLyne
Bacchus
Level 127
God Stats
1W - 1L
1,629 SR
Queue Stats
134W - 119L
1,507 Elo+
Party 2
Scylla
Scylla
XcrzyyaX
Scylla
Level 48
God Stats
58W - 40L
1,654 SR
Queue Stats
182W - 192L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
3 / 7 / 12
16,014
890
20,867
34,810
19,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
AsaLaz
Da Ji
20
12 / 4 / 10
19,265
1,070
27,963
21,795
8,077
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 6 / 3
15,331
852
10,695
22,038
9,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
HappyXCI
Anubis
20
7 / 2 / 8
18,754
1,042
20,510
23,798
9,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
rio97
Izanami
20
1 / 5 / 10
14,559
809
8,904
13,365
4,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
5 / 9 / 10
17,712
984
35,251
29,536
12,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
 
Thanatos
17
0 / 0 / 0
12,400
689
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
10 / 11 / 6
18,336
1,019
31,463
34,589
14,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
JazLyne
Bacchus
20
0 / 0 / 8
13,885
771
3,454
6,994
12,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
XcrzyyaX
Scylla
20
9 / 8 / 10
18,192
1,011
33,891
23,559
7,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
28
Kills
24
24
Deaths
28
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
7
12
1.29
L
Cernunnos
 
Cernunnos
5
9
10
1.11
L
Thanatos
 
Thanatos
0
0
0
0
L
10
11
6
1.18
W
Da Ji
AsaLaz
Da Ji
12
4
10
4.25
W
5
6
3
1.08
W
Anubis
HappyXCI
Anubis
7
2
8
5.5
L
Bacchus
JazLyne
Bacchus
0
0
8
4
L
Scylla
XcrzyyaX
Scylla
9
8
10
1.75
W
Izanami
rio97
Izanami
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,939
Damage
104,059
115,806
Taken
94,678
50,754
Mitigated
46,740
25,630
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
20,867
3,209
1,645
7,131
34,810
19,643
0
9,305
25,505
38,346
0
L
Cernunnos
 
Cernunnos
35,251
24,908
0
6,794
29,536
12,193
0
13,984
15,552
0
85,963
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
31,463
7,866
0
2,246
34,589
14,702
0
16,453
18,136
840
68,369
W
Da Ji
AsaLaz
Da Ji
27,963
7,105
0
4,652
21,795
8,077
0
8,415
13,380
0
61,763
W
10,695
3,236
0
1,586
22,038
9,749
0
8,301
13,737
0
20,032
W
Anubis
HappyXCI
Anubis
20,510
232
222
10,394
23,798
9,145
0
8,539
15,259
100,961
0
L
Bacchus
JazLyne
Bacchus
3,454
455
0
0
6,994
12,347
0
2,302
4,692
6,075
0
L
Scylla
XcrzyyaX
Scylla
33,891
1,004
0
1,170
23,559
7,498
0
8,638
14,921
61,341
0
W
Izanami
rio97
Izanami
8,904
5,975
0
0
13,365
4,140
0
3,612
9,753
0
19,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,923
Gold Earned
80,525
343
Minions Killed
280
22
Camps Cleared
2
1,464,410
Distance Traveled
1,039,129
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,014
890
35
2
2
347,582
1
L
Cernunnos
17,712
984
117
7
1
283,123
0
L
Thanatos
12,400
689
0
0
0
5,060
0
L
Thor
18,336
1,019
82
5
1
315,911
1
W
Da Ji
19,265
1,070
68
4
9
345,665
0
W
Fenrir
15,331
852
17
1
3
324,119
0
W
Anubis
18,754
1,042
198
11
8
305,102
0
L
Bacchus
13,885
771
3
0
0
82,352
0
L
Scylla
18,192
1,011
78
4
0
352,683
0
W
Izanami
14,559
809
25
1
0
141,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role