Player Matchup

Hel
Hel
 
Hel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ItsArtemis83
Cerberus
Level 160
God Stats
7W - 7L
1,904 SR
Queue Stats
462W - 433L
1,648 Elo+
Party 1
Mercury
Mercury
KingBellsprout
Mercury
Level 150
God Stats
1W - 1L
1,697 SR
Queue Stats
88W - 78L
1,657 Elo+
Party 1
Ymir
Ymir
Xithi
Ymir
Level 144
God Stats
16W - 10L
1,566 SR
Queue Stats
367W - 333L
1,657 Elo+
Party 2
Rama
Rama
vI Rock Iv
Rama
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 152L
1,631 Elo+
Party 2
Team Averages
Level 142
1,633 SR
1,619 Elo+

VS

Team Averages
Level 132
1,696 SR
1,651 Elo+
Nu Wa
Nu Wa
A lot of trash
Nu Wa
Level 89
God Stats
156W - 126L
1,611 SR
Queue Stats
183W - 154L
1,589 Elo+
Party 3
Skadi
Skadi
I TheUgalda I
Skadi
Level 154
God Stats
4W - 1L
1,853 SR
Queue Stats
375W - 317L
1,703 Elo+
Party 4
Achilles
Achilles
I WarmPockets I
Achilles
Level 129
God Stats
3W - 2L
1,621 SR
Queue Stats
166W - 126L
1,656 Elo+
Party 4
Anubis
Anubis
Jambo Cleatus
Anubis
Level 160
God Stats
3W - 5L
1,597 SR
Queue Stats
162W - 161L
1,693 Elo+
Party 3
Erlang Shen
Erlang Shen
Lite but heavy
Erlang Shen
Level 129
God Stats
5W - 3L
1,800 SR
Queue Stats
196W - 185L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
1 / 5 / 0
4,360
436
2,403
6,243
1,017
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ItsArtemis83
Cerberus
10
2 / 2 / 0
5,880
588
3,002
8,171
4,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 2
5,811
581
2,184
6,374
1,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Xithi
Ymir
8
2 / 5 / 1
5,289
529
3,796
7,663
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,661
466
3,100
6,394
1,187
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,481
648
4,718
2,771
770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 4 / 6
6,903
690
7,825
6,226
1,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
11
0 / 2 / 5
6,412
641
2,205
5,221
1,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 3
6,939
694
6,699
4,957
2,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Lite but heavy
Erlang Shen
9
8 / 1 / 5
6,674
667
5,559
9,035
4,283
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
19
19
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
3
0
6
6
W
5
4
6
2
W
Achilles
0
2
5
1.25
L
Cerberus
ItsArtemis83
Cerberus
2
2
0
1
W
3
0
3
4.5
L
2
3
2
1
W
Erlang Shen
Lite but heavy
Erlang Shen
8
1
5
10.5
L
Ymir
Xithi
Ymir
2
5
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
27,006
34,845
Taken
28,210
10,548
Mitigated
10,835
11,403
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,403
128
1,149
2,640
6,243
1,017
0
1,311
4,932
11,729
0
W
4,718
522
86
1,765
2,771
770
27
1,244
1,527
33,596
0
W
7,825
4,102
0
1,787
6,226
1,703
685
2,116
4,110
0
36,748
W
Achilles
2,205
1,004
0
2,170
5,221
1,858
0
766
4,455
0
35,136
L
Cerberus
ItsArtemis83
Cerberus
3,002
341
0
3,443
8,171
4,591
0
4,261
3,910
29,284
0
W
6,699
1,013
0
3,712
4,957
2,221
248
2,644
2,313
48,299
0
L
2,184
877
0
1,654
6,374
1,491
0
1,910
4,464
0
23,508
W
Erlang Shen
Lite but heavy
Erlang Shen
5,559
3,257
0
2,406
9,035
4,283
528
2,431
6,604
0
18,813
L
Ymir
Xithi
Ymir
3,796
661
0
1,536
7,663
2,262
0
3,541
4,122
21,931
0
L
3,100
2,728
0
981
6,394
1,187
0
394
6,000
0
22,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
33,409
220
Minions Killed
306
0
Camps Cleared
0
926,488
Distance Traveled
960,284
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,360
436
19
2
0
177,962
1
W
Nu Wa
6,481
648
58
6
0
184,039
1
W
Skadi
6,903
690
57
6
0
175,475
1
W
Achilles
6,412
641
78
8
0
205,798
0
L
Cerberus
5,880
588
67
7
0
182,086
2
W
Anubis
6,939
694
91
9
0
176,052
4
L
Mercury
5,811
581
57
6
0
214,716
0
W
Erlang Shen
6,674
667
22
2
0
218,920
4
L
Ymir
5,289
529
38
4
0
168,419
3
L
Rama
4,661
466
39
4
0
183,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role