Player Matchup
Team Averages
Platinum II
Average Tier
Level 123
1,649 SR
1,974
MMR
VS
Team Averages
Bronze III
Average Tier
Level 30
1,252 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
NotKestis
Rama
16
10 / 0 / 0
10,050
1,005
11,179
9,339
3,515
![Evolved Attacker's Blessing](https://static.smite.guru/i/items/15578.jpg)
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
![Y10 Evolved Devourer's Gauntlet](https://static.smite.guru/i/items/15736.jpg)
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![OLD Ichaival](https://static.smite.guru/i/items/10664.jpg)
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
![Hunter's Bow](https://static.smite.guru/i/items/14848.jpg)
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AlGoNor-TZ
Arachne
11
0 / 10 / 0
6,426
643
4,133
14,025
4,995
![Y10 Bloodforge](https://static.smite.guru/i/items/9236.jpg)
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
![OLD Stone Cutting Sword](https://static.smite.guru/i/items/12673.jpg)
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,426
643
30
3
0
159,745
0
W
10,050
1,005
109
11
0
149,698
2