Player Matchup

Neith
Neith
 
Neith
Level 33
God Stats
6W - 7L
1,573 SR
Queue Stats
14W - 14L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Infinite Hermit
Zhong Kui
Level 66
God Stats
1W - 3L
1,271 SR
Queue Stats
357W - 384L
1,324 Elo+
Solo
Fenrir
Fenrir
OriginallyLost
Fenrir
Level 29
God Stats
1W - 4L
1,306 SR
Queue Stats
40W - 65L
1,175 Elo+
Solo
Team Averages
Level 43
1,384 SR
1,312 Elo+

VS

Team Averages
Level 45
1,603 SR
1,242 Elo+
Hel
Hel
Elentiya757
Hel
Level 27
God Stats
72W - 63L
1,508 SR
Queue Stats
108W - 105L
1,170 Elo+
Party 1
Cerberus
Cerberus
broken_soul213
Cerberus
Level 61
God Stats
5W - 5L
1,595 SR
Queue Stats
180W - 181L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
iCxrnell
Hou Yi
Level 47
God Stats
4W - 6L
1,706 SR
Queue Stats
90W - 95L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 6
6,469
647
6,186
3,854
1,126
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Infinite Hermit
Zhong Kui
9
5 / 5 / 1
7,210
721
6,344
9,676
7,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 8 / 4
6,507
651
5,380
10,497
3,463
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 11
7,974
797
4,353
5,115
3,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
3 / 3 / 12
7,962
796
7,106
13,075
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
iCxrnell
Hou Yi
12
8 / 1 / 7
8,497
850
7,259
5,410
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
15
15
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
6
1.5
W
4
2
11
4.75
L
Zhong Kui
Infinite Hermit
Zhong Kui
5
5
1
1.1
L
1
8
4
0.38
W
Cerberus
3
3
12
3
W
Hou Yi
iCxrnell
Hou Yi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
18,718
24,027
Taken
23,600
12,508
Mitigated
10,321
5,412
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,186
1,647
0
1,053
3,854
1,126
0
2,200
1,654
0
20,435
W
4,353
1,368
4,192
2,726
5,115
3,100
643
2,149
2,966
11,014
0
L
Zhong Kui
Infinite Hermit
Zhong Kui
6,344
490
229
3,076
9,676
7,919
0
4,903
4,773
15,323
0
L
5,380
1,180
0
1,054
10,497
3,463
10
4,396
6,101
0
13,367
W
Cerberus
7,106
915
0
4,242
13,075
5,372
502
2,521
10,554
21,900
0
W
Hou Yi
iCxrnell
Hou Yi
7,259
3,976
805
737
5,410
1,849
2,212
1,702
3,708
0
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,186
Gold Earned
24,433
65
Minions Killed
121
0
Camps Cleared
0
435,512
Distance Traveled
447,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,469
647
32
3
0
155,641
0
W
Hel
7,974
797
15
2
0
123,266
0
L
Zhong Kui
7,210
721
21
2
0
118,462
0
L
Fenrir
6,507
651
12
1
0
161,409
0
W
Cerberus
7,962
796
63
6
0
166,604
0
W
Hou Yi
8,497
850
43
4
0
157,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role