Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BubblyPopcorn20
Sol
Level 29
God Stats
19W - 30L
1,616 SR
Queue Stats
93W - 92L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
KING_FAZZY43
Kuzenbo
Level 103
God Stats
9W - 6L
1,688 SR
Queue Stats
269W - 314L
1,456 Elo+
Solo
Team Averages
Level 70
1,601 SR
1,518 Elo+

VS

Team Averages
Level 81
1,467 SR
1,397 Elo+
Osiris
Osiris
Gantz27
Osiris
Level 135
God Stats
12W - 11L
1,406 SR
Queue Stats
360W - 383L
1,453 Elo+
Party 2
Neith
Neith
NyliraM2Land
Neith
Level 39
God Stats
44W - 41L
1,495 SR
Queue Stats
139W - 133L
1,417 Elo+
Party 2
Merlin
Merlin
ROYSPOPCORN222
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 7 / 2
9,571
684
8,005
11,284
3,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 4
9,092
649
6,910
11,952
3,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KING_FAZZY43
Kuzenbo
12
2 / 5 / 5
9,567
683
7,777
16,043
20,893
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gantz27
Osiris
14
7 / 2 / 8
10,726
766
9,300
11,161
7,240
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 9
9,549
682
7,944
7,179
2,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 4 / 6
10,952
782
12,821
8,800
2,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
17
17
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
2
0.71
L
2
5
4
0.8
W
Osiris
Gantz27
Osiris
7
2
8
5.5
L
Kuzenbo
KING_FAZZY43
Kuzenbo
2
5
5
0.9
W
2
2
9
3.25
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
30,065
39,279
Taken
27,140
28,241
Mitigated
12,283
3,866
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,005
1,987
0
319
11,284
3,953
0
5,518
5,766
0
33,339
L
6,910
681
0
2,917
11,952
3,395
90
2,783
9,169
40,758
0
W
Osiris
Gantz27
Osiris
9,300
4,183
0
3,569
11,161
7,240
867
6,269
4,892
0
24,882
L
Kuzenbo
KING_FAZZY43
Kuzenbo
7,777
2,420
0
630
16,043
20,893
60
4,630
11,413
16,598
1,399
W
7,944
4,060
855
3,029
7,179
2,287
1,966
4,339
2,840
0
31,913
W
12,821
1,539
695
1,957
8,800
2,756
562
3,319
5,481
43,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
31,227
125
Minions Killed
148
0
Camps Cleared
0
666,781
Distance Traveled
732,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,571
684
50
4
0
223,548
2
L
Sol
9,092
649
56
4
0
213,945
0
W
Osiris
10,726
766
43
3
0
267,475
2
L
Kuzenbo
9,567
683
19
1
0
229,288
0
W
Neith
9,549
682
46
3
0
235,342
0
W
Merlin
10,952
782
59
4
0
229,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role