Player Matchup

Sun Wukong
Sun Wukong
Poondong20
Sun Wukong
Level 45
God Stats
2W - 5L
1,463 SR
Queue Stats
5W - 13L
1,036 Elo+
Party 2
Ares
Ares
Rowdy-Ronald
Ares
Level 28
God Stats
1W - 1L
1,497 SR
Queue Stats
11W - 20L
1,097 Elo+
Party 2
Vulcan
Vulcan
Yo_Its_DonAtari
Vulcan
Level 59
God Stats
1W - 4L
1,465 SR
Queue Stats
9W - 21L
1,078 Elo+
Party 2
Ymir
Ymir
swolteam__6
Ymir
Level 23
God Stats
3W - 3L
1,573 SR
Queue Stats
8W - 9L
1,360 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,143 Elo+

VS

Team Averages
Level 101
1,497 SR
1,418 Elo+
Cupid
Cupid
 
Cupid
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
PastramixQc
Discordia
Level 63
God Stats
4W - 5L
1,380 SR
Queue Stats
13W - 12L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
SubiPerksQc
Sun Wukong
Level 106
God Stats
1W - 1L
1,476 SR
Queue Stats
12W - 12L
1,339 Elo+
Party 1
Scylla
Scylla
oSQc Metal
Scylla
Level 122
God Stats
1W - 3L
1,632 SR
Queue Stats
23W - 22L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Poondong20
Sun Wukong
20
1 / 6 / 6
13,847
629
10,444
25,311
32,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 8 / 8
14,589
663
16,346
28,416
26,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 7 / 4
14,640
665
12,187
16,679
10,626
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 9
15,326
697
11,366
27,959
35,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
10 / 4 / 6
17,233
783
26,546
20,380
16,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
PastramixQc
Discordia
20
4 / 7 / 4
14,876
676
12,807
17,249
6,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SubiPerksQc
Sun Wukong
20
3 / 2 / 10
15,495
704
15,099
17,079
18,430
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
oSQc Metal
Scylla
20
7 / 6 / 5
15,753
716
27,506
15,885
6,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
17
Kills
24
24
Deaths
19
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
4
6
3.25
W
Discordia
PastramixQc
Discordia
4
7
4
0.86
L
Sun Wukong
Poondong20
Sun Wukong
1
6
6
0.67
L
5
8
8
1.13
W
Sun Wukong
SubiPerksQc
Sun Wukong
3
2
10
4
L
5
7
4
1
W
Scylla
oSQc Metal
Scylla
7
6
5
1.58
L
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,343
Damage
81,958
98,365
Taken
70,593
104,875
Mitigated
47,764
19,308
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
26,546
17,660
1,789
7,628
20,380
16,363
5,358
10,362
10,018
0
82,503
W
Discordia
PastramixQc
Discordia
12,807
78
876
5,154
17,249
6,691
832
10,925
6,324
59,716
0
L
Sun Wukong
Poondong20
Sun Wukong
10,444
1,447
854
4,131
25,311
32,109
124
8,561
16,750
0
53,653
L
16,346
221
821
4,825
28,416
26,476
82
10,582
17,834
65,948
179
W
Sun Wukong
SubiPerksQc
Sun Wukong
15,099
3,459
522
3,289
17,079
18,430
2,905
7,651
9,428
0
44,159
L
12,187
2,632
813
1,914
16,679
10,626
606
8,958
7,721
61,663
0
W
Scylla
oSQc Metal
Scylla
27,506
576
1,277
2,421
15,885
6,280
464
11,186
4,568
72,332
0
L
11,366
1,673
1,083
4,867
27,959
35,664
332
13,005
14,954
50,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,402
Gold Earned
63,357
342
Minions Killed
350
11
Camps Cleared
7
1,365,681
Distance Traveled
1,505,774
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,233
783
102
5
4
393,390
0
W
Discordia
14,876
676
83
4
0
368,267
0
L
Sun Wukong
13,847
629
104
5
0
325,380
1
L
Ares
14,589
663
73
3
5
340,750
4
W
Sun Wukong
15,495
704
71
3
1
405,442
0
L
Vulcan
14,640
665
121
6
5
326,703
0
W
Scylla
15,753
716
94
4
2
338,675
0
L
Ymir
15,326
697
44
2
1
372,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role