Player Matchup

Hel
Hel
Gzilizab
Hel
Level 100
God Stats
8W - 10L
1,500 SR
Queue Stats
101W - 103L
1,487 Elo+
Party 1
Chaac
Chaac
Knuckles827
Chaac
Level 56
God Stats
39W - 28L
1,594 SR
Queue Stats
129W - 114L
1,445 Elo+
Party 1
Bakasura
Bakasura
SchlattCo4778
Bakasura
Level 25
God Stats
27W - 21L
1,520 SR
Queue Stats
113W - 94L
1,368 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,433 Elo+

VS

Team Averages
Level 57
1,492 SR
1,416 Elo+
Cerberus
Cerberus
DishyMantella91
Cerberus
Level 77
God Stats
18W - 18L
1,488 SR
Queue Stats
157W - 157L
1,419 Elo+
Party 2
Nox
Nox
Gunter Berry
Nox
Level 88
God Stats
4W - 4L
1,537 SR
Queue Stats
240W - 235L
1,386 Elo+
Party 2
Zeus
Zeus
Raintai2
Zeus
Level 7
God Stats
8W - 5L
1,449 SR
Queue Stats
9W - 6L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,703
588
1,280
4,636
1,426
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 0
4,949
619
467
6,029
2,706
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
SchlattCo4778
Bakasura
6
0 / 7 / 0
5,020
628
1,197
8,472
2,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
6 / 0 / 5
6,978
872
3,626
3,588
1,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 12
6,319
790
1,327
2,243
677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
9
8 / 0 / 4
7,216
902
8,041
3,078
741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
16
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
0
5
8.5
W
1
0
12
7
L
0
5
0
0
L
0
4
0
0
W
Zeus
8
0
4
10
L
Bakasura
SchlattCo4778
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,944
Damage
12,994
19,137
Taken
8,909
6,608
Mitigated
2,667
2,370
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,626
496
483
2,088
3,588
1,249
524
424
3,114
21,665
0
W
1,327
117
0
336
2,243
677
847
436
1,807
9,813
0
L
1,280
128
168
537
4,636
1,426
0
3,947
689
5,465
0
L
467
0
111
1,006
6,029
2,706
0
2,380
3,649
0
3,425
W
Zeus
8,041
738
0
250
3,078
741
1,032
444
2,634
21,546
0
L
Bakasura
SchlattCo4778
Bakasura
1,197
928
0
548
8,472
2,476
0
7,001
1,471
0
7,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,672
Gold Earned
20,513
37
Minions Killed
88
0
Camps Cleared
0
289,406
Distance Traveled
417,121
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,978
872
41
5
0
148,061
0
W
Nox
6,319
790
19
2
0
144,249
3
L
Hel
4,703
588
2
0
0
54,791
0
L
Chaac
4,949
619
11
1
0
134,611
0
W
Zeus
7,216
902
28
4
0
124,811
2
L
Bakasura
5,020
628
24
3
0
100,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role