Player Matchup

Nemesis
Nemesis
CFRogue6
Nemesis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
Jijlk
Bakasura
Level 18
God Stats
1W - 8L
1,205 SR
Queue Stats
366W - 441L
1,110 Elo+
Party 1
Pele
Pele
SniprWarrior007
Pele
Level 7
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TH3 R3D NINJ4
Anubis
Level 6
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
azoozdamage
Olorun
Level 39
God Stats
10W - 18L
1,375 SR
Queue Stats
204W - 247L
1,151 Elo+
Party 1
Team Averages
Level 15
1,368 SR
1,352 Elo+

VS

Team Averages
Level 21
1,546 SR
1,294 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 7
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
DevilPumzo79
Thanatos
Level 28
God Stats
11W - 10L
1,422 SR
Queue Stats
43W - 46L
1,280 Elo+
Solo
Kukulkan
Kukulkan
DubShaw08
Kukulkan
Level 24
God Stats
59W - 57L
1,503 SR
Queue Stats
175W - 234L
1,231 Elo+
Party 3
Sun Wukong
Sun Wukong
Jaman0041
Sun Wukong
Level 17
God Stats
19W - 17L
1,455 SR
Queue Stats
73W - 118L
1,184 Elo+
Party 3
Bakasura
Bakasura
albondiga07
Bakasura
Level 27
God Stats
21W - 16L
1,575 SR
Queue Stats
185W - 196L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CFRogue6
Nemesis
12
2 / 13 / 1
8,503
370
8,486
21,104
6,141
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Bakasura
Jijlk
Bakasura
16
3 / 6 / 1
10,467
455
5,022
17,824
6,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 11 / 6
9,631
419
6,815
23,204
6,937
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 12 / 4
8,119
353
6,302
13,956
4,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
16
4 / 6 / 3
10,518
457
11,099
14,161
4,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
13 / 0 / 16
12,708
553
24,811
10,741
3,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
DevilPumzo79
Thanatos
15
6 / 3 / 7
11,184
486
8,980
15,173
5,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DubShaw08
Kukulkan
16
4 / 2 / 7
10,146
441
10,386
9,003
3,093
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Jaman0041
Sun Wukong
18
17 / 2 / 10
12,948
563
17,606
20,064
15,688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
albondiga07
Bakasura
18
7 / 4 / 6
12,651
550
11,292
14,367
6,239
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
11
Kills
47
48
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
13
0
16
21
L
Nemesis
CFRogue6
Nemesis
2
13
1
0.19
W
Thanatos
DevilPumzo79
Thanatos
6
3
7
3.17
W
Kukulkan
DubShaw08
Kukulkan
4
2
7
3.75
W
Sun Wukong
Jaman0041
Sun Wukong
17
2
10
11
L
Bakasura
Jijlk
Bakasura
3
6
1
0.58
L
1
11
6
0.36
L
1
12
4
0.25
W
Bakasura
albondiga07
Bakasura
7
4
6
2.5
L
Olorun
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
73,075
90,249
Taken
69,348
28,726
Mitigated
33,731
19,610
Healing
27,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,811
5,791
645
3,911
10,741
3,665
1,345
1,853
8,888
78,727
0
L
Nemesis
CFRogue6
Nemesis
8,486
3,477
0
1,173
21,104
6,141
307
9,717
11,387
0
34,452
W
Thanatos
DevilPumzo79
Thanatos
8,980
3,096
0
10,351
15,173
5,046
565
2,713
12,392
0
59,218
W
Kukulkan
DubShaw08
Kukulkan
10,386
725
0
2,323
9,003
3,093
2,089
5,008
3,995
36,753
0
W
Sun Wukong
Jaman0041
Sun Wukong
17,606
5,869
0
5,945
20,064
15,688
2,926
5,643
14,146
0
77,214
L
Bakasura
Jijlk
Bakasura
5,022
4,344
0
6,540
17,824
6,595
871
5,179
12,074
0
37,614
L
6,815
1,446
87
2,861
23,204
6,937
0
7,943
15,250
0
43,720
L
6,302
517
0
1,928
13,956
4,887
90
5,042
8,855
24,370
0
W
Bakasura
albondiga07
Bakasura
11,292
9,278
0
3,827
14,367
6,239
3,117
2,184
12,018
0
80,166
L
Olorun
11,099
2,902
2,108
4,913
14,161
4,166
350
7,316
6,757
63,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
59,637
330
Minions Killed
488
0
Camps Cleared
0
1,740,388
Distance Traveled
1,988,114
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,708
553
111
5
0
380,405
1
L
Nemesis
8,503
370
41
2
0
368,687
1
W
Thanatos
11,184
486
71
3
0
431,141
0
W
Kukulkan
10,146
441
56
2
0
339,639
4
W
Sun Wukong
12,948
563
105
5
0
384,600
1
L
Bakasura
10,467
455
110
5
0
377,314
0
L
Pele
9,631
419
63
3
0
370,546
0
L
Anubis
8,119
353
35
2
0
269,593
0
W
Bakasura
12,651
550
145
6
0
452,329
1
L
Olorun
10,518
457
81
4
0
354,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role