Player Matchup

Merlin
Merlin
KingMufasa28
Merlin
Level 125
God Stats
8W - 9L
1,134 SR
Queue Stats
121W - 122L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kilo_is_god1369
Ah Muzen Cab
Level 65
God Stats
26W - 27L
1,523 SR
Queue Stats
274W - 324L
1,316 Elo+
Party 1
Cabrakan
Cabrakan
nearbooladus
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,403 Elo+
Solo
Team Averages
Level 84
1,386 SR
1,340 Elo+

VS

Team Averages
Level 64
1,483 SR
1,306 Elo+
Hera
Hera
BlueV01
Hera
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 51L
1,388 Elo+
Solo
Chaac
Chaac
exileddwarf
Chaac
Level 87
God Stats
11W - 5L
1,626 SR
Queue Stats
73W - 86L
1,328 Elo+
Solo
Medusa
Medusa
mamalucid
Medusa
Level 40
God Stats
1W - 5L
1,322 SR
Queue Stats
2W - 7L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 6 / 10
13,527
644
15,087
15,961
5,578
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
kilo_is_god1369
Ah Muzen Cab
18
8 / 3 / 4
13,730
654
18,372
16,655
6,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
nearbooladus
Cabrakan
15
4 / 6 / 8
13,009
619
9,500
17,257
26,647
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BlueV01
Hera
18
5 / 7 / 9
14,664
698
16,120
15,406
6,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 5 / 7
14,608
696
17,711
22,600
18,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
mamalucid
Medusa
17
4 / 6 / 7
13,572
646
7,876
17,957
7,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
15
15
Deaths
18
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
BlueV01
Hera
5
7
9
1.36
L
Merlin
6
6
10
1.83
W
6
5
7
1.9
L
Ah Muzen Cab
kilo_is_god1369
Ah Muzen Cab
8
3
4
3.33
W
Medusa
mamalucid
Medusa
4
6
7
1.25
L
Cabrakan
nearbooladus
Cabrakan
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
41,707
49,873
Taken
55,963
38,613
Mitigated
32,395
12,197
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BlueV01
Hera
16,120
4,284
513
3,514
15,406
6,473
1,418
7,879
7,527
79,924
0
L
Merlin
15,087
697
0
2,538
15,961
5,578
209
6,428
9,533
56,037
0
W
17,711
1,539
612
9,592
22,600
18,512
192
8,479
14,121
0
58,555
L
Ah Muzen Cab
kilo_is_god1369
Ah Muzen Cab
18,372
8,954
0
8,075
16,655
6,388
1,138
3,355
13,300
0
74,262
W
Medusa
mamalucid
Medusa
7,876
4,354
0
7,281
17,957
7,410
1,199
7,234
10,723
0
63,004
L
Cabrakan
nearbooladus
Cabrakan
9,500
525
0
1,584
17,257
26,647
30
6,350
10,907
28,794
1,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
42,844
204
Minions Killed
306
0
Camps Cleared
0
1,062,975
Distance Traveled
1,075,135
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,664
698
115
5
0
328,361
1
L
Merlin
13,527
644
71
3
0
340,114
1
W
Chaac
14,608
696
82
4
0
402,032
3
L
Ah Muzen Cab
13,730
654
98
5
0
396,113
1
W
Medusa
13,572
646
109
5
0
344,742
0
L
Cabrakan
13,009
619
35
2
0
326,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role