Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eas1ly
Bellona
Level 10
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Fykin
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
OAkarumeyO
Neith
Level 1
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
tkondor
Ymir
Level 28
God Stats
2W - 1L
1,869 SR
Queue Stats
142W - 133L
1,359 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,472 Elo+

VS

Team Averages
Level 23
1,460 SR
1,294 Elo+
Kumbhakarna
Kumbhakarna
Bealey789
Kumbhakarna
Level 21
God Stats
80W - 71L
1,471 SR
Queue Stats
393W - 395L
1,336 Elo+
Party 2
Da Ji
Da Ji
Gylvania
Da Ji
Level 27
God Stats
6W - 9L
1,577 SR
Queue Stats
51W - 91L
1,253 Elo+
Party 3
Neith
Neith
Rilo88
Neith
Level 23
God Stats
6W - 7L
1,726 SR
Queue Stats
342W - 325L
1,324 Elo+
Party 2
Merlin
Merlin
Scavenger07
Merlin
Level 17
God Stats
9W - 5L
1,384 SR
Queue Stats
42W - 52L
1,302 Elo+
Party 3
Scylla
Scylla
Verningrad
Scylla
Level 25
God Stats
1W - 0L
1,142 SR
Queue Stats
30W - 47L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 2
11,212
467
11,285
13,552
4,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Eas1ly
Bellona
13
3 / 11 / 2
10,015
417
11,535
22,060
13,396
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Fykin
Nemesis
16
3 / 11 / 4
11,443
477
10,180
20,505
7,464
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
10
1 / 10 / 2
8,372
349
4,472
9,134
2,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
tkondor
Ymir
15
2 / 12 / 1
11,307
471
12,638
28,712
30,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bealey789
Kumbhakarna
16
4 / 2 / 23
12,982
541
8,454
16,474
17,560
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Gylvania
Da Ji
20
11 / 2 / 8
14,803
617
13,823
16,552
7,275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rilo88
Neith
19
17 / 2 / 11
13,700
571
30,151
18,739
6,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
2 / 3 / 5
10,620
443
3,896
5,564
1,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Verningrad
Scylla
20
13 / 3 / 5
13,815
576
18,380
15,642
5,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
12
Kills
47
48
Deaths
12
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
2
1
W
Kumbhakarna
Bealey789
Kumbhakarna
4
2
23
7.75
L
Bellona
Eas1ly
Bellona
3
11
2
0.36
L
Nemesis
Fykin
Nemesis
3
11
4
0.45
W
Da Ji
Gylvania
Da Ji
11
2
8
7.5
L
Neith
1
10
2
0.2
W
Neith
Rilo88
Neith
17
2
11
11.25
W
Merlin
2
3
5
1.5
W
Scylla
Verningrad
Scylla
13
3
5
5.17
L
Ymir
tkondor
Ymir
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,110
Damage
74,704
93,963
Taken
72,971
58,661
Mitigated
37,806
7,974
Healing
23,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,285
737
0
1,978
13,552
4,943
0
5,800
7,752
64,566
0
W
Kumbhakarna
Bealey789
Kumbhakarna
8,454
579
0
2,260
16,474
17,560
834
5,393
11,081
26,831
0
L
Bellona
Eas1ly
Bellona
11,535
3,336
0
580
22,060
13,396
1,031
7,307
14,753
0
38,310
L
Nemesis
Fykin
Nemesis
10,180
3,901
0
2,393
20,505
7,464
1,801
5,362
15,143
0
58,166
W
Da Ji
Gylvania
Da Ji
13,823
3,746
0
5,044
16,552
7,275
1,429
3,463
13,089
0
122,220
L
Neith
4,472
2,495
0
398
9,134
2,595
1,799
2,943
6,191
0
22,977
W
Neith
Rilo88
Neith
30,151
23,178
0
10,266
18,739
6,038
8,604
8,091
10,648
0
84,482
W
Merlin
3,896
630
0
215
5,564
1,782
694
2,136
3,428
39,296
0
W
Scylla
Verningrad
Scylla
18,380
1,092
0
5,776
15,642
5,151
2,343
4,840
10,802
79,625
0
L
Ymir
tkondor
Ymir
12,638
2,165
172
2,453
28,712
30,263
301
9,780
18,932
41,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
65,920
321
Minions Killed
520
0
Camps Cleared
0
1,825,748
Distance Traveled
2,111,455
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,212
467
128
5
0
406,916
10
W
Kumbhakarna
12,982
541
36
2
0
467,088
0
L
Bellona
10,015
417
38
2
0
383,729
3
L
Nemesis
11,443
477
78
3
0
424,364
4
W
Da Ji
14,803
617
178
7
0
492,962
1
L
Neith
8,372
349
35
1
0
265,591
3
W
Neith
13,700
571
124
5
0
424,425
1
W
Merlin
10,620
443
47
2
0
292,183
0
W
Scylla
13,815
576
135
6
0
434,797
1
L
Ymir
11,307
471
42
2
0
345,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role