Player Matchup

Ganesha
Ganesha
BestGodJapan
Ganesha
Level 73
God Stats
13W - 9L
1,657 SR
Queue Stats
422W - 336L
1,538 Elo+
Party 2
Achilles
Achilles
Gerseval32
Achilles
Level 68
God Stats
9W - 17L
1,159 SR
Queue Stats
529W - 441L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
SupérSaiyan
Hou Yi
Level 139
God Stats
7W - 9L
1,487 SR
Queue Stats
192W - 190L
1,542 Elo+
Party 3
Ra
Ra
WackyGod
Ra
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,468 Elo+
Party 3
Discordia
Discordia
shyvaskunk
Discordia
Level 58
God Stats
252W - 195L
1,484 SR
Queue Stats
514W - 430L
1,538 Elo+
Party 2
Team Averages
Level 90
1,458 SR
1,524 Elo+

VS

Team Averages
Level 119
1,442 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Satalitik
Neith
Level 159
God Stats
4W - 5L
1,464 SR
Queue Stats
86W - 93L
1,589 Elo+
Party 1
Pele
Pele
Seona
Pele
Level 159
God Stats
24W - 30L
1,253 SR
Queue Stats
937W - 984L
1,515 Elo+
Solo
Ah Puch
Ah Puch
Shadysrb
Ah Puch
Level 88
God Stats
3W - 2L
1,493 SR
Queue Stats
41W - 29L
1,575 Elo+
Solo
Chaac
Chaac
pirroo22
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BestGodJapan
Ganesha
20
3 / 8 / 19
13,834
988
16,968
30,485
41,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Gerseval32
Achilles
20
12 / 11 / 12
16,538
1,181
26,625
31,789
20,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
20
5 / 9 / 11
14,706
1,050
17,290
23,280
7,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 17
14,158
1,011
15,199
21,199
7,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
shyvaskunk
Discordia
20
4 / 10 / 14
14,238
1,017
16,652
20,474
5,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 7 / 21
15,341
1,096
24,037
18,475
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Satalitik
Neith
20
8 / 4 / 26
15,054
1,075
27,725
21,204
7,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Seona
Pele
20
13 / 9 / 17
15,633
1,117
24,603
23,993
9,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
Shadysrb
Ah Puch
20
14 / 2 / 22
17,800
1,271
35,387
14,100
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
pirroo22
Chaac
19
2 / 5 / 16
12,546
896
7,840
19,848
17,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
147
27
Kills
45
45
Deaths
27
73
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
7
21
2.64
L
Ganesha
BestGodJapan
Ganesha
3
8
19
1.56
L
Achilles
Gerseval32
Achilles
12
11
12
1.64
W
Neith
Satalitik
Neith
8
4
26
5.25
W
Pele
Seona
Pele
13
9
17
2.39
W
Ah Puch
Shadysrb
Ah Puch
14
2
22
12.5
L
Hou Yi
5
9
11
1.17
L
3
7
17
1.64
W
Chaac
pirroo22
Chaac
2
5
16
2
L
Discordia
shyvaskunk
Discordia
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,734
Damage
119,592
127,227
Taken
97,620
83,073
Mitigated
45,241
11,120
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,037
919
0
36
18,475
5,319
0
8,656
9,819
53,943
0
L
Ganesha
BestGodJapan
Ganesha
16,968
668
948
644
30,485
41,233
0
14,226
16,259
28,483
0
L
Achilles
Gerseval32
Achilles
26,625
8,426
0
1,097
31,789
20,977
0
11,816
19,973
914
46,023
W
Neith
Satalitik
Neith
27,725
12,808
0
3,597
21,204
7,559
0
12,462
8,742
0
49,015
W
Pele
Seona
Pele
24,603
7,761
0
1,270
23,993
9,972
0
10,543
13,450
0
45,374
W
Ah Puch
Shadysrb
Ah Puch
35,387
876
0
924
14,100
4,624
0
7,176
6,924
83,562
0
L
Hou Yi
17,290
11,165
0
111
23,280
7,530
0
11,686
11,594
0
55,707
L
15,199
1,751
3,146
4,791
21,199
7,782
0
10,540
10,659
52,376
0
W
Chaac
pirroo22
Chaac
7,840
2,266
0
2,665
19,848
17,767
0
10,828
9,020
0
12,137
L
Discordia
shyvaskunk
Discordia
16,652
659
0
383
20,474
5,551
0
11,156
9,318
40,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,474
Gold Earned
76,374
292
Minions Killed
286
6
Camps Cleared
12
1,373,873
Distance Traveled
1,291,973
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,341
1,096
80
6
4
254,401
1
L
Ganesha
13,834
988
5
0
0
276,816
0
L
Achilles
16,538
1,181
65
5
2
278,589
1
W
Neith
15,054
1,075
43
3
2
258,763
0
W
Pele
15,633
1,117
41
3
4
251,794
3
W
Ah Puch
17,800
1,271
113
8
0
272,638
0
L
Hou Yi
14,706
1,050
91
7
2
250,956
0
L
Ra
14,158
1,011
84
6
1
278,364
0
W
Chaac
12,546
896
9
1
2
254,377
0
L
Discordia
14,238
1,017
47
3
1
289,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role