Player Matchup

Fenrir
Fenrir
D3eVIlZz_
Fenrir
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
49W - 63L
1,500 Elo+
Party 3
Chernobog
Chernobog
Dark_-THC
Chernobog
Level 28
God Stats
6W - 4L
1,523 SR
Queue Stats
49W - 52L
1,301 Elo+
Party 3
Sol
Sol
Jester1458
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
517W - 556L
1,245 Elo+
Party 3
Jormungandr
Jormungandr
XxPuRzZ
Jormungandr
Level 28
God Stats
18W - 33L
1,380 SR
Queue Stats
55W - 75L
1,267 Elo+
Party 3
Izanami
Izanami
eaglefire666
Izanami
Level 29
God Stats
11W - 15L
1,405 SR
Queue Stats
548W - 600L
1,302 Elo+
Party 3
Team Averages
Level 41
1,462 SR
1,323 Elo+

VS

Team Averages
Level 57
1,446 SR
1,302 Elo+
Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CrinklyCrane108
Ymir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 22L
1,317 Elo+
Party 1
Merlin
Merlin
Samu_the_Riper
Merlin
Level 67
God Stats
4W - 4L
1,343 SR
Queue Stats
41W - 77L
1,185 Elo+
Party 2
Sylvanus
Sylvanus
THUNDER BOSS123
Sylvanus
Level 77
God Stats
29W - 28L
1,512 SR
Queue Stats
185W - 194L
1,361 Elo+
Party 1
Chiron
Chiron
blackivanF10
Chiron
Level 26
God Stats
4W - 5L
1,377 SR
Queue Stats
61W - 119L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D3eVIlZz_
Fenrir
10
0 / 1 / 1
7,154
358
372
9,585
4,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
Dark_-THC
Chernobog
13
3 / 5 / 0
8,293
415
8,098
10,968
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 1 / 1
9,272
464
8,769
15,245
5,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
XxPuRzZ
Jormungandr
13
0 / 3 / 0
9,100
455
5,451
12,884
5,227
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
eaglefire666
Izanami
18
1 / 4 / 0
11,127
556
12,230
14,427
6,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 1 / 1
11,275
564
9,241
13,659
11,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 2 / 5
10,136
507
7,018
16,117
10,215
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 1
10,282
514
12,838
8,634
3,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
3 / 1 / 4
10,749
537
9,090
17,759
14,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
15
2 / 1 / 3
9,807
490
4,653
5,194
1,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
1
5.5
W
3
2
5
2.75
L
Fenrir
D3eVIlZz_
Fenrir
0
1
1
0.5
L
Chernobog
Dark_-THC
Chernobog
3
5
0
0.6
L
1
1
1
1.5
W
1
0
1
1.5
W
Sylvanus
3
1
4
5
L
Jormungandr
XxPuRzZ
Jormungandr
0
3
0
0
W
Chiron
2
1
3
3.5
L
Izanami
eaglefire666
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
42,840
63,109
Taken
61,363
24,868
Mitigated
41,584
20,797
Healing
30,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,241
2,800
0
6,701
13,659
11,203
2,859
1,866
11,793
0
60,772
W
7,018
1,712
987
4,722
16,117
10,215
123
3,100
13,017
58,123
0
L
Fenrir
D3eVIlZz_
Fenrir
372
53
0
3,398
9,585
4,455
0
2,180
7,405
0
26,655
L
Chernobog
Dark_-THC
Chernobog
8,098
4,361
873
2,183
10,968
3,571
87
5,199
5,769
0
42,624
L
8,769
1,270
207
7,831
15,245
5,389
160
10,083
5,162
59,250
0
W
12,838
981
154
4,542
8,634
3,465
1,537
4,172
4,462
62,900
0
W
Sylvanus
9,090
2,225
2,554
9,045
17,759
14,954
384
4,263
13,496
51,133
0
L
Jormungandr
XxPuRzZ
Jormungandr
5,451
1,442
93
3,269
12,884
5,227
255
7,312
5,572
45,874
0
W
Chiron
4,653
1,861
743
1,360
5,194
1,747
2,765
819
4,366
0
40,137
L
Izanami
eaglefire666
Izanami
12,230
7,319
0
2,943
14,427
6,226
153
4,172
10,255
0
100,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
52,249
492
Minions Killed
429
0
Camps Cleared
0
1,679,672
Distance Traveled
1,913,898
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,275
564
105
5
0
408,504
2
W
Ymir
10,136
507
89
4
0
396,728
0
L
Fenrir
7,154
358
44
2
0
287,400
0
L
Chernobog
8,293
415
80
4
0
317,255
1
L
Sol
9,272
464
98
5
0
369,341
0
W
Merlin
10,282
514
100
5
0
363,021
1
W
Sylvanus
10,749
537
57
3
0
360,641
0
L
Jormungandr
9,100
455
83
4
0
384,010
2
W
Chiron
9,807
490
78
4
0
385,004
0
L
Izanami
11,127
556
187
9
0
321,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role