Player Matchup

Hera
Hera
COMBATN1PS
Hera
Level 147
God Stats
3W - 2L
1,750 SR
Queue Stats
194W - 194L
1,595 Elo+
Party 1
Yemoja
Yemoja
Madam Im Adam
Yemoja
Level 138
God Stats
6W - 4L
1,577 SR
Queue Stats
219W - 194L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Scamboni
Sun Wukong
Level 89
God Stats
3W - 3L
1,638 SR
Queue Stats
85W - 74L
1,351 Elo+
Party 1
Mercury
Mercury
ThatGuy774
Mercury
Level 88
God Stats
3W - 3L
1,420 SR
Queue Stats
35W - 36L
1,527 Elo+
Solo
Artemis
Artemis
The Magoots
Artemis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 190L
1,548 Elo+
Party 1
Team Averages
Level 122
1,577 SR
1,519 Elo+

VS

Team Averages
Level 151
1,510 SR
1,575 Elo+
Hachiman
Hachiman
DHG hippie
Hachiman
Level 127
God Stats
3W - 2L
1,257 SR
Queue Stats
48W - 44L
1,609 Elo+
Party 2
Cerberus
Cerberus
DesiDoes
Cerberus
Level 160
God Stats
2W - 7L
1,503 SR
Queue Stats
64W - 69L
1,563 Elo+
Party 2
Bastet
Bastet
ShadowRyuTTV
Bastet
Level 155
God Stats
2W - 2L
1,862 SR
Queue Stats
188W - 185L
1,622 Elo+
Party 2
Mulan
Mulan
Styxtcerberus
Mulan
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
191W - 160L
1,374 Elo+
Solo
Nu Wa
Nu Wa
TaintedLollipop
Nu Wa
Level 158
God Stats
2W - 1L
1,428 SR
Queue Stats
8W - 4L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 2
13,007
723
9,757
8,271
2,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 7
9,992
555
2,110
11,391
9,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Scamboni
Sun Wukong
16
1 / 4 / 2
10,068
559
6,664
12,303
10,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
ThatGuy774
Mercury
16
1 / 2 / 5
10,732
596
5,194
9,093
2,538
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
The Magoots
Artemis
17
2 / 1 / 2
10,442
580
4,663
11,941
4,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DHG hippie
Hachiman
17
1 / 2 / 1
9,391
522
6,465
8,175
2,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
DesiDoes
Cerberus
16
6 / 1 / 0
10,542
586
10,092
10,418
9,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
16
4 / 2 / 1
10,009
556
7,398
12,411
4,351
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
5,189
288
0
769
392
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 5
9,139
508
10,778
7,342
2,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
11
11
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Hachiman
DHG hippie
Hachiman
1
2
1
0.75
L
Cerberus
DesiDoes
Cerberus
6
1
0
6
W
1
4
7
1.13
W
Sun Wukong
Scamboni
Sun Wukong
1
4
2
0.5
L
Bastet
4
2
1
2.25
L
0
1
0
0
L
0
4
5
0.63
W
Mercury
ThatGuy774
Mercury
1
2
5
1.75
W
Artemis
The Magoots
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
34,733
52,999
Taken
39,115
29,266
Mitigated
19,657
19,470
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,757
2,597
0
3,155
8,271
2,348
2,917
3,232
5,039
119,645
0
L
Hachiman
DHG hippie
Hachiman
6,465
2,210
0
3,891
8,175
2,991
0
528
7,647
0
77,257
L
Cerberus
DesiDoes
Cerberus
10,092
1,513
0
4,716
10,418
9,511
520
1,081
9,337
64,738
0
W
2,110
717
1,844
1,996
11,391
9,776
261
3,431
7,960
17,543
0
W
Sun Wukong
Scamboni
Sun Wukong
6,664
3,065
0
2,540
12,303
10,159
483
8,810
3,493
0
52,580
L
Bastet
7,398
2,283
0
3,130
12,411
4,351
0
5,854
6,557
0
80,511
L
0
0
0
0
769
392
0
47
722
0
58
L
10,778
681
0
696
7,342
2,412
0
4,357
2,985
63,465
0
W
Mercury
ThatGuy774
Mercury
5,194
2,196
0
3,522
9,093
2,538
1,028
3,427
5,666
0
70,974
W
Artemis
The Magoots
Artemis
4,663
1,913
0
6,413
11,941
4,445
2,456
1,970
9,971
0
84,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,241
Gold Earned
44,270
636
Minions Killed
567
0
Camps Cleared
0
1,798,380
Distance Traveled
1,502,601
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,007
723
236
13
0
366,001
2
L
Hachiman
9,391
522
133
7
0
337,115
2
L
Cerberus
10,542
586
182
10
0
362,746
2
W
Yemoja
9,992
555
24
1
0
353,243
5
W
Sun Wukong
10,068
559
92
5
0
341,798
2
L
Bastet
10,009
556
129
7
0
427,104
3
L
Mulan
5,189
288
0
0
0
37,059
0
L
Nu Wa
9,139
508
123
7
0
338,577
7
W
Mercury
10,732
596
118
7
0
420,100
3
W
Artemis
10,442
580
166
9
0
317,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role