Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fungus_Sniffer
Nu Wa
Level 79
God Stats
0W - 2L
1,241 SR
Queue Stats
114W - 109L
1,507 Elo+
Party 1
Hel
Hel
OfficialSpindog
Hel
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 55L
1,349 Elo+
Solo
Hun Batz
Hun Batz
OrderlyKarma
Hun Batz
Level 128
God Stats
2W - 6L
1,368 SR
Queue Stats
1,036W - 1,011L
1,449 Elo+
Solo
Sobek
Sobek
bathman011
Sobek
Level 68
God Stats
1W - 1L
1,536 SR
Queue Stats
115W - 110L
1,508 Elo+
Party 1
Team Averages
Level 107
1,429 SR
1,463 Elo+

VS

Team Averages
Level 129
1,466 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EXODUS90ATTACKS
Guan Yu
Level 108
God Stats
1W - 1L
1,277 SR
Queue Stats
97W - 97L
1,515 Elo+
Solo
Jormungandr
Jormungandr
RiderHero22
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,488 Elo+
Solo
Ah Puch
Ah Puch
TOPr8mon
Ah Puch
Level 122
God Stats
10W - 2L
1,500 SR
Queue Stats
420W - 377L
1,525 Elo+
Solo
Anubis
Anubis
WilmaPeanisfit
Anubis
Level 144
God Stats
6W - 5L
1,556 SR
Queue Stats
290W - 307L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
8 / 3 / 15
12,136
714
22,937
21,240
9,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 4 / 17
11,476
675
20,414
13,547
6,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 4 / 11
11,100
653
18,645
22,467
12,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
OrderlyKarma
Hun Batz
17
3 / 5 / 9
10,548
620
16,618
23,244
10,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sobek
19
4 / 2 / 17
12,143
714
15,504
30,661
38,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
2 / 4 / 11
11,811
695
11,672
23,405
14,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 11
11,869
698
14,485
25,261
27,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
RiderHero22
Jormungandr
20
4 / 4 / 9
12,409
730
21,577
25,979
31,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
TOPr8mon
Ah Puch
20
6 / 5 / 9
12,917
760
31,320
19,484
10,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 7 / 5
11,510
677
13,230
16,698
9,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
23
Kills
18
18
Deaths
23
69
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
3
15
5.17
W
Fenrir
 
Fenrir
2
4
11
1.88
W
3
3
11
2.83
L
4
4
17
3.13
L
4
4
11
2.38
L
Hun Batz
OrderlyKarma
Hun Batz
3
5
9
1.5
W
Jormungandr
RiderHero22
Jormungandr
4
4
9
2.13
W
Ah Puch
TOPr8mon
Ah Puch
6
5
9
2.1
W
3
7
5
0.79
L
Sobek
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,118
Damage
92,284
111,159
Taken
110,827
77,298
Mitigated
91,899
68,499
Healing
47,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
22,937
5,494
3,920
3,483
21,240
9,440
1,307
12,945
8,295
0
35,099
W
Fenrir
 
Fenrir
11,672
2,509
2,283
4,101
23,405
14,201
0
12,356
11,049
0
16,681
W
14,485
1,367
15,817
11,852
25,261
27,017
1,174
14,335
10,926
0
34,703
L
20,414
7,494
1,775
1,939
13,547
6,588
1,135
8,539
5,008
37,740
0
L
18,645
1,480
25,706
12,228
22,467
12,829
1,236
15,444
7,023
40,006
0
L
Hun Batz
OrderlyKarma
Hun Batz
16,618
3,411
3,806
4,574
23,244
10,331
129
13,024
10,220
0
31,615
W
Jormungandr
RiderHero22
Jormungandr
21,577
5,899
1,758
2,258
25,979
31,468
607
12,702
13,277
50,912
0
W
Ah Puch
TOPr8mon
Ah Puch
31,320
984
2,474
5,232
19,484
10,036
721
7,997
11,487
75,377
0
W
13,230
181
1,001
362
16,698
9,177
1,104
7,173
9,525
35,148
0
L
Sobek
15,504
636
3,502
7,566
30,661
38,110
227
16,175
14,486
26,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
60,516
168
Minions Killed
243
0
Camps Cleared
0
1,511,075
Distance Traveled
1,541,562
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,136
714
22
1
0
347,356
0
W
Fenrir
11,811
695
13
1
0
337,662
2
W
Guan Yu
11,869
698
40
2
0
355,220
0
L
Nu Wa
11,476
675
37
2
0
287,506
0
L
Hel
11,100
653
63
4
0
278,903
0
L
Hun Batz
10,548
620
27
2
0
280,909
5
W
Jormungandr
12,409
730
58
3
0
269,425
0
W
Ah Puch
12,917
760
86
5
0
302,643
1
W
Anubis
11,510
677
46
3
0
276,612
0
L
Sobek
12,143
714
19
1
0
316,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role