Player Matchup

Khepri
Khepri
BlueeSnoow
Khepri
Level 18
God Stats
5W - 4L
1,293 SR
Queue Stats
224W - 182L
1,214 Elo+
Party 2
Fenrir
Fenrir
FoxGold96
Fenrir
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,131 Elo+
Party 2
The Morrigan
The Morrigan
Ramady002
The Morrigan
Level 57
God Stats
11W - 11L
1,500 SR
Queue Stats
249W - 208L
1,171 Elo+
Party 2
Team Averages
Level 42
1,431 SR
1,172 Elo+

VS

Team Averages
Level 32
1,457 SR
1,177 Elo+
Nu Wa
Nu Wa
bobnaxx59
Nu Wa
Level 29
God Stats
2W - 3L
1,387 SR
Queue Stats
10W - 13L
1,122 Elo+
Party 1
Baron Samedi
Baron Samedi
lualyofer
Baron Samedi
Level 27
God Stats
10W - 3L
1,526 SR
Queue Stats
104W - 114L
1,202 Elo+
Solo
Chaac
Chaac
saanka_man_16
Chaac
Level 40
God Stats
3W - 5L
1,458 SR
Queue Stats
15W - 24L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BlueeSnoow
Khepri
14
1 / 5 / 12
11,650
647
5,372
14,289
9,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
FoxGold96
Fenrir
15
9 / 7 / 4
12,147
675
12,981
17,654
6,861
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Ramady002
The Morrigan
14
4 / 6 / 6
11,164
620
8,903
13,141
4,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
bobnaxx59
Nu Wa
16
7 / 4 / 10
13,331
741
15,205
11,346
4,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
lualyofer
Baron Samedi
15
2 / 7 / 11
11,375
632
7,411
12,805
5,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
9 / 4 / 9
13,291
738
13,750
16,242
12,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
14
Kills
18
18
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
BlueeSnoow
Khepri
1
5
12
1.4
L
Fenrir
FoxGold96
Fenrir
9
7
4
1.57
L
The Morrigan
Ramady002
The Morrigan
4
6
6
1.17
W
Nu Wa
bobnaxx59
Nu Wa
7
4
10
3
W
Baron Samedi
lualyofer
Baron Samedi
2
7
11
1.07
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
36,366
45,084
Taken
40,393
20,842
Mitigated
22,568
9,597
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BlueeSnoow
Khepri
5,372
260
797
2,785
14,289
9,542
490
7,944
6,345
24,718
836
L
Fenrir
FoxGold96
Fenrir
12,981
4,309
315
3,583
17,654
6,861
800
9,403
8,251
0
42,347
L
The Morrigan
Ramady002
The Morrigan
8,903
1,535
304
1,813
13,141
4,439
558
5,271
7,870
39,524
0
W
Nu Wa
bobnaxx59
Nu Wa
15,205
4,173
0
872
11,346
4,144
125
4,987
6,359
49,672
0
W
Baron Samedi
lualyofer
Baron Samedi
7,411
312
843
3,049
12,805
5,756
891
3,271
9,534
40,182
0
W
13,750
4,183
282
7,822
16,242
12,668
1,292
6,059
10,183
0
61,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
37,997
123
Minions Killed
187
0
Camps Cleared
0
861,122
Distance Traveled
909,728
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,650
647
25
1
0
320,364
2
L
Fenrir
12,147
675
43
2
0
294,305
0
L
The Morrigan
11,164
620
55
3
0
246,453
0
W
Nu Wa
13,331
741
50
3
0
291,744
0
W
Baron Samedi
11,375
632
66
4
0
297,824
2
W
Chaac
13,291
738
71
4
0
320,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role