Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
IcyQuadscore18
Ah Muzen Cab
Bronze III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
802W - 721L
566 MMR
Solo
Merlin
Merlin
Bronze II
MoriartyDresden
Merlin
Bronze II
Level 126
God Stats
46W - 53L
1,441 SR
Queue Stats
303W - 304L
730 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
RJ Legion
Zhong Kui
Bronze III
Level 159
God Stats
0W - 1L
1,648 SR
Queue Stats
55W - 56L
590 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Sectorblits4567
Hun Batz
Bronze III
Level 39
God Stats
0W - 1L
1,306 SR
Queue Stats
13W - 21L
626 MMR
Solo
Chaac
Chaac
Bronze II
lmSIack
Chaac
Bronze II
Level 89
God Stats
6W - 4L
1,728 SR
Queue Stats
167W - 147L
640 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,525 SR
630 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,556 SR
721 MMR
Agni
Agni
Bronze III
DafitoDido
Agni
Bronze III
Level 111
God Stats
7W - 8L
1,285 SR
Queue Stats
404W - 388L
751 MMR
Solo
Izanami
Izanami
Bronze II
ILiekToHeal
Izanami
Bronze II
Level 86
God Stats
9W - 7L
1,538 SR
Queue Stats
119W - 134L
683 MMR
Solo
Guan Yu
Guan Yu
Bronze II
Major Barizon
Guan Yu
Bronze II
Level 137
God Stats
3W - 1L
1,538 SR
Queue Stats
18W - 30L
687 MMR
Solo
Mercury
Mercury
Bronze I
She A Scram
Mercury
Bronze I
Level 86
God Stats
42W - 34L
1,541 SR
Queue Stats
506W - 512L
797 MMR
Solo
Sobek
Sobek
Bronze III
maxtho27
Sobek
Bronze III
Level 69
God Stats
2W - 0L
1,876 SR
Queue Stats
27W - 43L
687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IcyQuadscore18
Ah Muzen Cab
20
1 / 7 / 6
12,736
411
23,170
18,365
5,908
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 4 / 4
16,250
524
28,955
16,826
6,526
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
RJ Legion
Zhong Kui
20
2 / 9 / 0
15,193
490
18,671
28,512
13,266
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
19
1 / 8 / 5
13,487
435
7,857
25,624
8,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
lmSIack
Chaac
20
7 / 9 / 10
16,275
525
17,265
31,496
31,856
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
KukulkanKumbhakarnaJormungandrKing ArthurHeimdallr

VS

Bans
HadesAchillesUllrBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
16,614
536
24,269
19,863
9,664
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ILiekToHeal
Izanami
20
6 / 3 / 13
16,573
535
19,493
20,854
10,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
20
3 / 2 / 13
15,574
502
15,048
34,631
60,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
She A Scram
Mercury
20
14 / 4 / 12
19,195
619
22,933
26,947
13,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
maxtho27
Sobek
20
5 / 5 / 17
15,839
511
10,509
32,962
45,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
17
Kills
37
37
Deaths
17
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
W
Izanami
ILiekToHeal
Izanami
6
3
13
4.17
L
Ah Muzen Cab
IcyQuadscore18
Ah Muzen Cab
1
7
6
0.57
W
Guan Yu
3
2
13
4.75
L
6
4
4
2
L
Zhong Kui
RJ Legion
Zhong Kui
2
9
0
0.22
L
Hun Batz
1
8
5
0.44
W
Mercury
She A Scram
Mercury
14
4
12
5
L
Chaac
lmSIack
Chaac
7
9
10
1.33
W
Sobek
maxtho27
Sobek
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,918
Damage
92,252
120,823
Taken
135,257
66,330
Mitigated
138,410
36,607
Healing
48,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,269
2,985
986
9,349
19,863
9,664
1,183
9,811
10,052
109,428
0
W
Izanami
ILiekToHeal
Izanami
19,493
15,795
0
5,896
20,854
10,025
5,634
4,527
16,327
0
139,419
L
Ah Muzen Cab
IcyQuadscore18
Ah Muzen Cab
23,170
8,698
0
2,886
18,365
5,908
2,305
5,290
13,075
0
97,171
W
Guan Yu
15,048
3,444
1,300
13,866
34,631
60,139
1,628
14,212
20,419
2,796
87,319
L
28,955
1,685
0
6,191
16,826
6,526
685
7,207
9,619
128,685
0
L
Zhong Kui
RJ Legion
Zhong Kui
18,671
1,676
0
9,554
28,512
13,266
691
4,190
24,322
123,567
0
L
Hun Batz
7,857
1,913
0
9,268
25,624
8,774
114
6,251
19,373
0
103,655
W
Mercury
She A Scram
Mercury
22,933
10,090
0
7,953
26,947
13,465
1,564
7,057
19,890
0
178,970
L
Chaac
lmSIack
Chaac
17,265
2,872
146
8,562
31,496
31,856
1,092
13,247
18,249
0
67,935
W
Sobek
maxtho27
Sobek
10,509
1,084
934
8,602
32,962
45,117
354
13,735
19,227
37,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,941
Gold Earned
83,795
761
Minions Killed
788
0
Camps Cleared
0
2,571,280
Distance Traveled
2,887,063
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,614
536
177
6
0
527,998
3
W
Izanami
16,573
535
222
7
0
550,715
2
L
Ah Muzen Cab
12,736
411
123
4
0
485,983
0
W
Guan Yu
15,574
502
127
4
0
583,290
0
L
Merlin
16,250
524
214
7
0
520,644
2
L
Zhong Kui
15,193
490
205
7
0
451,565
1
L
Hun Batz
13,487
435
130
4
0
603,972
0
W
Mercury
19,195
619
203
7
0
673,359
4
L
Chaac
16,275
525
89
3
0
509,116
5
W
Sobek
15,839
511
59
2
0
551,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role