Player Matchup

Nu Wa
Nu Wa
Breakdown vL
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 49L
1,513 Elo+
Party 2
Bellona
Bellona
JIGGAHH_JUICE
Bellona
Level 29
God Stats
8W - 6L
1,540 SR
Queue Stats
42W - 42L
1,486 Elo+
Party 2
Hachiman
Hachiman
vN Get Lucky
Hachiman
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
37W - 26L
1,461 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,487 Elo+

VS

Team Averages
Level 28
1,392 SR
1,476 Elo+
Ne Zha
Ne Zha
AMUN RA3
Ne Zha
Level 29
God Stats
0W - 1L
1,139 SR
Queue Stats
26W - 24L
1,462 Elo+
Solo
Terra
Terra
Blue Panther9
Terra
Level 27
God Stats
5W - 13L
1,537 SR
Queue Stats
114W - 134L
1,244 Elo+
Party 1
Fenrir
Fenrir
TryToAim1st
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
8,708
726
11,891
6,565
1,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
12 / 1 / 4
10,635
886
10,781
13,293
9,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
vN Get Lucky
Hachiman
11
1 / 3 / 13
8,203
684
8,029
6,284
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AMUN RA3
Ne Zha
11
2 / 5 / 2
7,843
654
3,679
10,947
3,712
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 4 / 3
8,080
673
5,214
15,390
10,071
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
2 / 7 / 2
7,333
611
6,414
14,527
5,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
7
7
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AMUN RA3
Ne Zha
2
5
2
0.6
L
3
4
3
1.13
W
3
3
12
3
W
Bellona
12
1
4
14
L
Fenrir
2
7
2
0.43
W
Hachiman
vN Get Lucky
Hachiman
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
15,307
26,142
Taken
40,864
13,251
Mitigated
18,928
7,258
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AMUN RA3
Ne Zha
3,679
1,700
0
2,468
10,947
3,712
0
3,339
7,608
0
32,574
L
5,214
837
1,500
3,050
15,390
10,071
0
6,015
9,375
17,137
0
W
11,891
3,957
90
1,112
6,565
1,975
1,136
1,401
5,164
31,857
0
W
Bellona
10,781
3,172
0
4,709
13,293
9,327
464
2,769
10,524
0
25,053
L
Fenrir
6,414
2,059
179
1,279
14,527
5,145
0
2,613
11,914
0
18,323
W
Hachiman
vN Get Lucky
Hachiman
8,029
4,089
747
600
6,284
1,949
927
1,048
5,236
0
20,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
23,256
92
Minions Killed
84
0
Camps Cleared
0
608,642
Distance Traveled
610,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,843
654
47
4
0
223,920
2
L
Terra
8,080
673
17
1
0
191,045
0
W
Nu Wa
8,708
726
33
3
0
176,304
0
W
Bellona
10,635
886
30
3
0
226,727
0
L
Fenrir
7,333
611
20
2
0
195,224
0
W
Hachiman
8,203
684
29
2
0
205,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role