Player Matchup

Set
Set
Darkcor210
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,802 Elo+
Solo
Thor
Thor
s14sig
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 116L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
xXSgt SaltyXx
Ah Puch
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 136L
1,466 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,578 Elo+

VS

Team Averages
Level 35
1,548 SR
1,570 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 19
God Stats
2W - 2L
1,454 SR
Queue Stats
160W - 145L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Chingoyork
Amaterasu
Level 77
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 140L
1,620 Elo+
Party 2
Ra
Ra
Chiquitz M3at
Ra
Level 8
God Stats
8W - 3L
1,690 SR
Queue Stats
86W - 67L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
6,046
550
462
4,120
1,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thor
s14sig
Thor
10
0 / 5 / 0
6,210
565
1,353
10,302
4,885
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
11
1 / 5 / 0
6,982
635
8,845
7,770
2,279
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 1 / 7
8,507
773
7,533
8,932
3,237
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Chingoyork
Amaterasu
12
8 / 0 / 4
8,903
809
6,869
12,207
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 10
8,183
744
4,128
2,533
976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
7
7.5
W
Amaterasu
Chingoyork
Amaterasu
8
0
4
10
W
1
0
10
6
L
0
3
0
0
L
Thor
s14sig
Thor
0
5
0
0
L
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
18,530
22,192
Taken
23,672
8,205
Mitigated
9,293
3,571
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,533
1,445
0
710
8,932
3,237
909
3,424
5,508
0
29,998
W
Amaterasu
Chingoyork
Amaterasu
6,869
2,810
0
4,279
12,207
5,080
959
4,497
7,710
0
17,391
W
4,128
0
1,507
987
2,533
976
213
1,040
1,493
37,027
0
L
462
142
222
484
4,120
1,041
132
448
3,672
0
2,316
L
Thor
s14sig
Thor
1,353
217
0
781
10,302
4,885
0
2,192
8,110
0
9,638
L
Ah Puch
8,845
177
663
1,421
7,770
2,279
112
1,500
6,270
32,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,238
Gold Earned
25,593
66
Minions Killed
125
0
Camps Cleared
0
454,133
Distance Traveled
695,039
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,507
773
41
4
0
204,718
4
W
Amaterasu
8,903
809
23
2
0
246,118
0
W
Ra
8,183
744
61
6
0
244,203
1
L
Set
6,046
550
8
1
0
87,535
0
L
Thor
6,210
565
8
1
0
174,543
1
L
Ah Puch
6,982
635
50
5
0
192,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role