Player Matchup

Pele
Pele
DovarIsTrash
Pele
Level 57
God Stats
2W - 2L
1,701 SR
Queue Stats
29W - 38L
1,344 Elo+
Solo
Merlin
Merlin
LuFer8873
Merlin
Level 89
God Stats
41W - 30L
1,457 SR
Queue Stats
284W - 263L
1,337 Elo+
Solo
Neith
Neith
TheGreatestUmi
Neith
Level 82
God Stats
47W - 41L
1,481 SR
Queue Stats
125W - 137L
1,382 Elo+
Solo
Team Averages
Level 76
1,547 SR
1,354 Elo+

VS

Team Averages
Level 52
1,570 SR
1,345 Elo+
Amaterasu
Amaterasu
Flow-Nice100
Amaterasu
Level 43
God Stats
50W - 38L
1,514 SR
Queue Stats
105W - 104L
1,311 Elo+
Party 1
Medusa
Medusa
Iury-King
Medusa
Level 69
God Stats
9W - 7L
1,827 SR
Queue Stats
90W - 96L
1,397 Elo+
Solo
Chang'e
Chang'e
NegzXVIII
Chang'e
Level 44
God Stats
14W - 9L
1,369 SR
Queue Stats
26W - 37L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
9,274
773
6,547
7,086
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
LuFer8873
Merlin
14
8 / 1 / 5
9,978
832
10,104
6,559
2,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 9
8,695
725
6,744
6,657
2,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flow-Nice100
Amaterasu
12
3 / 6 / 3
9,022
752
4,378
12,666
8,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Iury-King
Medusa
8
0 / 2 / 2
6,891
574
2,132
3,888
1,107
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NegzXVIII
Chang'e
13
4 / 7 / 3
8,677
723
6,443
13,168
4,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
7
7
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Amaterasu
Flow-Nice100
Amaterasu
3
6
3
0.75
L
Medusa
Iury-King
Medusa
0
2
2
0.5
W
Merlin
LuFer8873
Merlin
8
1
5
10.5
L
Chang'e
NegzXVIII
Chang'e
4
7
3
0.79
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
12,953
20,302
Taken
29,722
7,460
Mitigated
13,861
4,975
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,547
915
0
1,237
7,086
2,399
1,468
2,345
4,741
0
29,066
L
Amaterasu
Flow-Nice100
Amaterasu
4,378
1,101
270
2,820
12,666
8,272
0
4,309
8,357
0
21,984
L
Medusa
Iury-King
Medusa
2,132
663
109
228
3,888
1,107
0
1,387
2,501
0
13,769
W
Merlin
LuFer8873
Merlin
10,104
765
282
2,022
6,559
2,584
470
1,293
5,266
47,531
0
L
Chang'e
NegzXVIII
Chang'e
6,443
210
1,311
5,167
13,168
4,482
0
4,452
8,716
31,816
0
W
6,744
1,271
127
1,307
6,657
2,477
827
2,909
3,748
0
31,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
24,590
152
Minions Killed
101
0
Camps Cleared
0
616,970
Distance Traveled
491,340
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,274
773
35
3
0
257,039
0
L
Amaterasu
9,022
752
31
3
0
199,524
0
L
Medusa
6,891
574
17
1
0
90,134
2
W
Merlin
9,978
832
77
6
0
206,948
1
L
Chang'e
8,677
723
53
4
0
201,682
0
W
Neith
8,695
725
40
3
0
152,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role