Player Matchup

Fafnir
Fafnir
dizbell
Fafnir
Level 17
God Stats
28W - 23L
1,426 SR
Queue Stats
238W - 231L
1,161 Elo+
Party 1
Anubis
Anubis
lipliscap123
Anubis
Level 13
God Stats
6W - 8L
1,754 SR
Queue Stats
92W - 73L
1,079 Elo+
Party 1
Set
Set
shadowwarrior954
Set
Level 28
God Stats
51W - 51L
1,372 SR
Queue Stats
164W - 160L
1,217 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,152 Elo+

VS

Team Averages
Level 33
1,344 SR
1,117 Elo+
Nemesis
Nemesis
Rand0 Command0
Nemesis
Level 18
God Stats
2W - 2L
1,196 SR
Queue Stats
85W - 69L
1,131 Elo+
Party 2
Sun Wukong
Sun Wukong
Ston3C0ldKi113r
Sun Wukong
Level 16
God Stats
35W - 33L
1,335 SR
Queue Stats
255W - 237L
1,026 Elo+
Solo
Zeus
Zeus
ValcoBree
Zeus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 90L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
dizbell
Fafnir
14
0 / 5 / 10
12,312
648
5,637
29,745
33,282
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
15
5 / 6 / 3
12,639
665
8,115
14,181
6,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
8 / 7 / 3
11,858
624
14,678
17,820
7,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
13,385
704
17,618
15,148
6,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Ston3C0ldKi113r
Sun Wukong
14
1 / 9 / 11
11,826
622
7,348
17,685
8,804
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
18
10 / 2 / 6
13,527
712
29,251
13,197
4,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
18
18
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Sun Wukong
Ston3C0ldKi113r
Sun Wukong
1
9
11
0.72
W
Zeus
10
2
6
6.5
L
Fafnir
dizbell
Fafnir
0
5
10
1
L
Anubis
5
6
3
1.08
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
54,217
61,746
Taken
46,030
47,974
Mitigated
19,266
17,380
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,618
9,149
0
2,701
15,148
6,228
1,477
4,986
10,162
0
53,857
W
Sun Wukong
Ston3C0ldKi113r
Sun Wukong
7,348
1,563
0
2,599
17,685
8,804
97
5,425
12,260
0
51,721
W
Zeus
29,251
5,469
0
1,962
13,197
4,234
1,546
4,589
8,608
83,666
0
L
Fafnir
dizbell
Fafnir
5,637
1,949
407
8,912
29,745
33,282
204
13,710
15,482
27,724
0
L
Anubis
8,115
350
210
1,639
14,181
6,831
44
7,855
6,268
45,083
0
L
14,678
8,007
852
5,360
17,820
7,861
723
7,746
10,074
0
40,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
38,738
154
Minions Killed
180
0
Camps Cleared
0
916,185
Distance Traveled
933,667
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,385
704
50
3
0
398,654
1
W
Sun Wukong
11,826
622
49
3
0
230,719
0
W
Zeus
13,527
712
81
4
0
304,294
0
L
Fafnir
12,312
648
27
1
0
272,697
1
L
Anubis
12,639
665
68
4
0
322,513
0
L
Set
11,858
624
59
3
0
320,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role