Player Matchup

Ne Zha
Ne Zha
Danbala-Mw
Ne Zha
Level 22
God Stats
5W - 2L
1,808 SR
Queue Stats
170W - 168L
1,246 Elo+
Solo
Hel
Hel
LadyAkumu22
Hel
Level 19
God Stats
23W - 14L
1,586 SR
Queue Stats
43W - 47L
1,325 Elo+
Solo
Ra
Ra
antonio_1102
Ra
Level 8
God Stats
0W - 4L
1,042 SR
Queue Stats
2W - 8L
1,061 Elo+
Solo
Neith
Neith
reward-firey690
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
riinaae9
Ares
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
153W - 148L
1,346 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,296 Elo+

VS

Team Averages
Level 20
1,550 SR
1,325 Elo+
Izanami
Izanami
Aqua-VeNiuM
Izanami
Level 26
God Stats
3W - 2L
1,428 SR
Queue Stats
3W - 2L
1,353 Elo+
Solo
Thor
Thor
BuddGunny
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,120 Elo+
Solo
Medusa
Medusa
DesTroYeRMT2
Medusa
Level 12
God Stats
3W - 2L
1,152 SR
Queue Stats
9W - 4L
1,689 Elo+
Solo
Nike
Nike
laylovis
Nike
Level 20
God Stats
8W - 6L
1,831 SR
Queue Stats
76W - 82L
1,199 Elo+
Solo
Ganesha
Ganesha
urugas77
Ganesha
Level 16
God Stats
4W - 0L
1,841 SR
Queue Stats
27W - 32L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Danbala-Mw
Ne Zha
15
1 / 3 / 0
10,634
760
1,187
2,632
768
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 13 / 8
14,372
1,027
18,280
30,168
22,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 3
11,043
789
2,369
11,416
5,302
18
4 / 5 / 5
12,308
879
6,104
17,856
10,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ares
20
9 / 6 / 9
15,977
1,141
27,742
36,412
52,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqua-VeNiuM
Izanami
20
12 / 3 / 8
15,879
1,134
35,161
10,431
4,197
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
20
8 / 2 / 9
14,748
1,053
17,205
18,532
19,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
19
2 / 9 / 12
12,807
915
15,642
14,376
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
20
7 / 1 / 13
14,659
1,047
14,466
12,338
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
urugas77
Ganesha
20
0 / 4 / 16
12,566
898
9,457
14,352
6,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
19
Kills
29
29
Deaths
19
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aqua-VeNiuM
Izanami
12
3
8
5.33
W
Thor
8
2
9
6.25
L
Ne Zha
Danbala-Mw
Ne Zha
1
3
0
0.33
W
Medusa
2
9
12
0.89
L
5
13
8
0.69
L
0
2
3
0.75
W
Nike
7
1
13
13.5
L
4
5
5
1.3
L
Ares
9
6
9
2.25
W
Ganesha
urugas77
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,682
Damage
91,931
98,484
Taken
70,029
91,795
Mitigated
40,356
11,267
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aqua-VeNiuM
Izanami
35,161
30,698
0
1,522
10,431
4,197
0
6,487
3,944
0
81,448
W
Thor
17,205
5,057
0
4,775
18,532
19,286
0
10,552
7,805
0
33,440
L
Ne Zha
Danbala-Mw
Ne Zha
1,187
480
0
5
2,632
768
0
396
2,236
0
1,766
W
Medusa
15,642
8,722
0
74
14,376
5,538
0
11,488
2,888
0
35,989
L
18,280
1,989
5,032
4,104
30,168
22,330
0
3,636
26,532
59,068
0
L
2,369
223
212
64
11,416
5,302
0
1,021
10,395
6,762
0
W
Nike
14,466
4,403
0
1,052
12,338
4,961
0
8,959
3,379
0
30,595
L
6,104
2,798
0
600
17,856
10,525
0
2,507
15,349
0
14,676
L
Ares
27,742
1,939
0
1,250
36,412
52,870
0
1,897
34,515
51,028
0
W
Ganesha
urugas77
Ganesha
9,457
702
0
0
14,352
6,374
0
10,905
3,447
23,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,334
Gold Earned
70,659
192
Minions Killed
278
1
Camps Cleared
6
833,757
Distance Traveled
1,146,341
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,879
1,134
126
9
4
215,119
0
W
Thor
14,748
1,053
36
3
0
266,182
2
L
Ne Zha
10,634
760
0
0
0
42,957
0
W
Medusa
12,807
915
65
5
0
186,252
4
L
Hel
14,372
1,027
112
8
0
223,604
0
L
Ra
11,043
789
12
1
1
160,644
3
W
Nike
14,659
1,047
51
4
2
277,967
0
L
Neith
12,308
879
28
2
0
149,522
0
L
Ares
15,977
1,141
40
3
0
257,030
0
W
Ganesha
12,566
898
0
0
0
200,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role