Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
6W - 6L
1,473 SR
Queue Stats
205W - 250L
1,219 Elo+
Solo
Chaac
Chaac
Bythejavi
Chaac
Level 17
God Stats
11W - 8L
1,532 SR
Queue Stats
16W - 19L
1,248 Elo+
Party 2
Pele
Pele
DaPanZ_sSw4p
Pele
Level 23
God Stats
7W - 3L
1,777 SR
Queue Stats
29W - 40L
1,254 Elo+
Party 2
Bellona
Bellona
GodLikke11
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
dayland_hugo
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 15
1,556 SR
1,344 Elo+

VS

Team Averages
Level 16
1,457 SR
1,362 Elo+
Anhur
Anhur
Asterix1419
Anhur
Level 20
God Stats
0W - 5L
1,724 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Hades
Hades
Creepingcrab56
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thor
Thor
angapus07
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
jrobertzg619
Athena
Level 29
God Stats
8W - 7L
1,317 SR
Queue Stats
204W - 234L
1,156 Elo+
Party 1
Da Ji
Da Ji
ulizeuz1401
Da Ji
Level 18
God Stats
12W - 17L
1,242 SR
Queue Stats
127W - 164L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 0
8,204
586
5,264
5,790
2,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Bythejavi
Chaac
12
10 / 2 / 5
8,296
593
11,494
8,893
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 2 / 5
8,864
633
10,948
8,570
2,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
GodLikke11
Bellona
11
4 / 0 / 4
7,142
510
4,285
4,056
3,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

8
4 / 0 / 8
7,486
535
1,775
3,734
1,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 0
5,344
382
3,174
7,705
1,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 8 / 1
5,457
390
2,094
9,959
3,905
Thor
7
0 / 7 / 2
5,509
394
1,595
7,602
1,553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
11
1 / 0 / 0
7,143
510
4,870
9,862
6,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 0
6,643
475
6,062
10,629
3,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
29
Kills
4
4
Deaths
29
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
1
9
0
0.11
W
Chaac
Bythejavi
Chaac
10
2
5
6.25
L
0
8
1
0.06
W
10
2
5
6.25
W
Bellona
GodLikke11
Bellona
4
0
4
6
L
Thor
0
7
2
0.14
W
4
0
8
8
L
Athena
1
0
0
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
17,795
31,043
Taken
45,757
13,042
Mitigated
16,587
6,341
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,264
3,731
0
2,128
5,790
2,148
4,081
3,491
2,299
0
45,989
L
3,174
1,821
0
0
7,705
1,849
419
836
6,869
0
17,330
W
Chaac
Bythejavi
Chaac
11,494
3,390
318
2,046
8,893
3,905
3,276
1,243
7,650
0
34,266
L
2,094
344
0
131
9,959
3,905
9
0
9,959
8,696
0
W
10,948
3,589
0
1,208
8,570
2,624
1,542
1,340
7,230
0
42,470
W
Bellona
GodLikke11
Bellona
4,285
1,490
0
641
4,056
3,250
793
890
3,166
0
15,093
L
Thor
1,595
1,244
0
40
7,602
1,553
0
939
6,663
0
8,046
W
1,775
393
0
0
3,734
1,115
87
0
3,734
5,681
0
L
Athena
4,870
1,201
0
2,958
9,862
6,056
0
0
9,862
23,420
0
L
6,062
1,015
0
1,027
10,629
3,224
0
0
10,629
0
27,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
30,096
239
Minions Killed
129
0
Camps Cleared
0
1,313,040
Distance Traveled
1,168,314
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,204
586
100
7
0
228,284
1
L
Anhur
5,344
382
28
2
0
194,707
0
W
Chaac
8,296
593
42
3
0
280,864
0
L
Hades
5,457
390
8
1
0
211,629
0
W
Pele
8,864
633
69
5
0
288,655
0
W
Bellona
7,142
510
18
1
0
240,515
2
L
Thor
5,509
394
9
1
0
208,281
1
W
Ymir
7,486
535
10
1
0
274,722
0
L
Athena
7,143
510
46
3
0
289,439
0
L
Da Ji
6,643
475
38
3
0
264,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role