Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 57
God Stats
179W - 176L
1,482 SR
Queue Stats
550W - 572L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
Crippin_TK
Heimdallr
Level 43
God Stats
84W - 73L
1,597 SR
Queue Stats
106W - 98L
1,548 Elo+
Solo
Thor
Thor
Luxus_77
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 147L
1,232 Elo+
Party 1
Hachiman
Hachiman
Shiguma0221
Hachiman
Level 35
God Stats
57W - 74L
1,498 SR
Queue Stats
276W - 342L
1,406 Elo+
Party 1
Hera
Hera
yun_oblivion
Hera
Level 45
God Stats
31W - 35L
1,438 SR
Queue Stats
412W - 474L
1,325 Elo+
Party 1
Team Averages
Level 38
1,503 SR
1,365 Elo+

VS

Team Averages
Level 52
1,449 SR
1,348 Elo+
Izanami
Izanami
AGG_myr
Izanami
Level 44
God Stats
4W - 2L
1,463 SR
Queue Stats
39W - 40L
1,415 Elo+
Solo
Chaac
Chaac
Captain_Chase97
Chaac
Level 24
God Stats
24W - 30L
1,471 SR
Queue Stats
42W - 44L
1,387 Elo+
Party 2
Pele
Pele
PsychoWrId
Pele
Level 36
God Stats
14W - 13L
1,536 SR
Queue Stats
271W - 255L
1,448 Elo+
Solo
Hera
Hera
Zeuses Dad
Hera
Level 120
God Stats
9W - 13L
1,359 SR
Queue Stats
248W - 285L
1,340 Elo+
Party 2
Ganesha
Ganesha
msadlI
Ganesha
Level 35
God Stats
3W - 1L
1,416 SR
Queue Stats
76W - 111L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 0
8,331
490
6,874
13,117
4,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Crippin_TK
Heimdallr
8
1 / 3 / 0
6,271
369
5,975
4,862
1,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
10
0 / 5 / 1
6,648
391
1,648
11,601
4,877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Shiguma0221
Hachiman
13
2 / 6 / 0
8,125
478
8,078
12,793
3,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 1
8,271
487
8,045
9,838
2,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGG_myr
Izanami
12
1 / 2 / 3
8,149
479
6,672
8,621
2,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 2
9,549
562
6,357
11,258
7,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
11 / 1 / 1
11,577
681
10,331
12,172
5,093
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 0
10,730
631
10,262
7,617
3,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
msadlI
Ganesha
13
0 / 1 / 6
8,754
515
3,251
8,821
4,250
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
7
Kills
18
21
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Izanami
AGG_myr
Izanami
1
2
3
1.25
W
2
1
2
3
L
Heimdallr
Crippin_TK
Heimdallr
1
3
0
0.33
L
Thor
0
5
1
0.1
W
11
1
1
11.5
L
Hachiman
Shiguma0221
Hachiman
2
6
0
0.33
W
4
2
0
2
W
Ganesha
msadlI
Ganesha
0
1
6
3
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
36,873
52,211
Taken
48,489
17,575
Mitigated
23,401
16,168
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,874
1,015
428
7,432
13,117
4,831
371
5,091
8,026
62,895
0
W
Izanami
AGG_myr
Izanami
6,672
4,648
270
906
8,621
2,905
3,819
2,669
5,952
0
44,336
W
6,357
1,925
0
5,441
11,258
7,978
2,478
2,796
8,462
0
52,286
L
Heimdallr
Crippin_TK
Heimdallr
5,975
3,997
0
750
4,862
1,635
10
0
4,862
0
19,238
L
Thor
1,648
517
0
2,253
11,601
4,877
102
3,257
8,344
0
24,576
W
10,331
3,746
279
6,412
12,172
5,093
54
579
11,593
0
90,557
L
Hachiman
Shiguma0221
Hachiman
8,078
4,117
0
3,901
12,793
3,323
1,626
1,947
10,846
0
53,789
W
10,262
2,939
0
1,066
7,617
3,175
1,163
4,409
3,208
78,276
0
W
Ganesha
msadlI
Ganesha
3,251
443
0
1,600
8,821
4,250
579
4,466
4,355
17,442
0
L
8,045
1,252
376
1,028
9,838
2,909
144
3,218
6,620
34,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
48,759
342
Minions Killed
496
0
Camps Cleared
0
1,312,912
Distance Traveled
1,658,844
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,331
490
104
6
0
288,081
3
W
Izanami
8,149
479
103
6
0
310,230
1
W
Chaac
9,549
562
93
5
0
309,360
1
L
Heimdallr
6,271
369
27
2
0
137,717
0
L
Thor
6,648
391
44
3
0
312,032
0
W
Pele
11,577
681
139
8
0
364,206
0
L
Hachiman
8,125
478
112
7
0
270,691
2
W
Hera
10,730
631
153
9
0
302,842
1
W
Ganesha
8,754
515
8
0
0
372,206
2
L
Hera
8,271
487
55
3
0
304,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role