Player Matchup

Merlin
Merlin
Blouue
Merlin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 46L
1,648 Elo+
Party 1
Cerberus
Cerberus
Gendjy
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,823 Elo+
Party 1
Neith
Neith
geekos70
Neith
Level 13
God Stats
5W - 1L
1,448 SR
Queue Stats
40W - 36L
1,816 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,762 Elo+

VS

Team Averages
Level 15
1,647 SR
1,457 Elo+
He Bo
He Bo
Prophiii
He Bo
Level 16
God Stats
7W - 8L
1,237 SR
Queue Stats
131W - 127L
1,257 Elo+
Party 2
Bellona
Bellona
Sulidam
Bellona
Level 16
God Stats
12W - 4L
1,694 SR
Queue Stats
105W - 92L
1,354 Elo+
Party 2
Hou Yi
Hou Yi
lowafkek
Hou Yi
Level 13
God Stats
16W - 5L
2,010 SR
Queue Stats
18W - 13L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blouue
Merlin
18
5 / 6 / 3
14,403
655
16,932
13,634
4,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Gendjy
Cerberus
16
0 / 9 / 9
12,877
585
9,377
24,232
28,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
geekos70
Neith
17
5 / 7 / 4
14,488
659
11,541
16,623
5,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Prophiii
He Bo
19
7 / 2 / 10
14,528
660
14,294
9,677
3,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Sulidam
Bellona
17
5 / 4 / 14
14,114
642
9,794
20,947
17,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
lowafkek
Hou Yi
19
10 / 5 / 8
15,949
725
24,715
16,274
5,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
10
Kills
22
22
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blouue
Merlin
5
6
3
1.08
L
Cerberus
Gendjy
Cerberus
0
9
9
0.5
W
He Bo
Prophiii
He Bo
7
2
10
6
W
Bellona
Sulidam
Bellona
5
4
14
3
L
Neith
geekos70
Neith
5
7
4
1
W
Hou Yi
lowafkek
Hou Yi
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
48,803
54,489
Taken
46,898
37,708
Mitigated
25,851
7,000
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blouue
Merlin
16,932
944
717
1,803
13,634
4,230
219
2,647
10,987
115,098
0
L
Cerberus
Gendjy
Cerberus
9,377
403
0
1,847
24,232
28,432
0
7,619
16,613
23,380
0
W
He Bo
Prophiii
He Bo
14,294
911
0
3,042
9,677
3,122
864
6,016
3,661
67,488
0
W
Bellona
Sulidam
Bellona
9,794
1,190
0
1,534
20,947
17,307
510
12,079
8,868
0
59,518
L
Neith
geekos70
Neith
11,541
4,192
0
2,633
16,623
5,046
174
4,096
12,527
0
57,345
W
Hou Yi
lowafkek
Hou Yi
24,715
15,685
0
5,257
16,274
5,422
1,623
8,373
7,901
0
88,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
44,591
248
Minions Killed
251
0
Camps Cleared
0
1,025,566
Distance Traveled
1,081,093
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,403
655
136
6
0
363,182
0
L
Cerberus
12,877
585
43
2
0
356,383
2
W
He Bo
14,528
660
94
4
0
377,594
2
W
Bellona
14,114
642
64
3
0
399,934
6
L
Neith
14,488
659
69
3
0
306,001
5
W
Hou Yi
15,949
725
93
4
0
303,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role