Player Matchup

Chaac
Chaac
THS I CoUsCoUs
Chaac
Level 119
God Stats
1W - 0L
1,602 SR
Queue Stats
7W - 5L
1,389 Elo+
Party 2
Vulcan
Vulcan
THS I PuNiSheR
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 2
Skadi
Skadi
THS I TheGod
Skadi
Level 101
God Stats
2W - 3L
1,498 SR
Queue Stats
7W - 6L
1,389 Elo+
Party 2
Team Averages
Level 96
1,533 SR
1,389 Elo+

VS

Team Averages
Level 53
1,405 SR
1,308 Elo+
Hercules
Hercules
Jawsay
Hercules
Level 30
God Stats
0W - 3L
1,215 SR
Queue Stats
59W - 72L
1,236 Elo+
Solo
Janus
Janus
adrivila_2001
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 114L
1,350 Elo+
Party 1
Chiron
Chiron
victor_9_2001
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 137L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
9,740
649
7,577
9,173
9,902
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 4
9,964
664
13,537
7,132
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 8
9,384
626
9,661
8,681
3,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jawsay
Hercules
12
0 / 3 / 1
8,430
562
4,746
14,321
8,095
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 6 / 1
8,493
566
7,588
12,069
3,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 1
8,525
568
7,738
10,711
3,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Jawsay
Hercules
0
3
1
0.17
W
3
0
7
6.5
W
5
1
4
7
W
2
1
8
6
L
1
6
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
20,072
24,986
Taken
37,101
15,782
Mitigated
15,131
10,196
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Jawsay
Hercules
4,746
926
0
4,438
14,321
8,095
0
5,110
9,211
0
37,352
W
7,577
581
1,096
3,328
9,173
9,902
329
1,111
8,062
0
35,175
W
13,537
3,955
814
2,104
7,132
2,736
793
2,665
4,467
36,868
0
W
9,661
4,179
1,086
1,768
8,681
3,144
1,208
3,973
4,708
0
41,530
L
7,588
200
0
1,832
12,069
3,388
0
4,823
7,246
35,285
0
L
7,738
1,447
883
3,020
10,711
3,648
0
3,726
6,985
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
25,448
150
Minions Killed
161
0
Camps Cleared
0
790,848
Distance Traveled
780,691
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,430
562
61
4
0
274,036
0
W
Chaac
9,740
649
41
3
0
283,673
4
W
Vulcan
9,964
664
45
3
0
258,242
2
W
Skadi
9,384
626
64
4
0
248,933
5
L
Janus
8,493
566
56
4
0
222,376
0
L
Chiron
8,525
568
44
3
0
284,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role