Player Matchup

Janus
Janus
NeoHelisa
Janus
Level 105
God Stats
7W - 10L
1,552 SR
Queue Stats
126W - 106L
1,623 Elo+
Party 3
Chang'e
Chang'e
Ortavi
Chang'e
Level 38
God Stats
7W - 4L
1,790 SR
Queue Stats
126W - 105L
1,623 Elo+
Party 3
Jormungandr
Jormungandr
Raycurren
Jormungandr
Level 45
God Stats
18W - 16L
1,648 SR
Queue Stats
149W - 157L
1,546 Elo+
Party 4
Xbalanque
Xbalanque
RegentLudwig
Xbalanque
Level 58
God Stats
8W - 11L
1,682 SR
Queue Stats
161W - 144L
1,591 Elo+
Party 4
Bakasura
Bakasura
saftigesStueck
Bakasura
Level 82
God Stats
2W - 5L
1,403 SR
Queue Stats
178W - 202L
1,477 Elo+
Party 4
Team Averages
Level 66
1,615 SR
1,572 Elo+

VS

Team Averages
Level 77
1,587 SR
1,611 Elo+
Chang'e
Chang'e
Anchira
Chang'e
Level 47
God Stats
6W - 5L
1,458 SR
Queue Stats
140W - 131L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
GrimWidd
Jing Wei
Level 125
God Stats
9W - 10L
1,530 SR
Queue Stats
95W - 74L
1,735 Elo+
Party 1
Athena
Athena
Maupeou
Athena
Level 38
God Stats
16W - 18L
1,701 SR
Queue Stats
117W - 121L
1,593 Elo+
Party 1
Merlin
Merlin
Psycotherapy
Merlin
Level 47
God Stats
7W - 5L
1,592 SR
Queue Stats
167W - 139L
1,560 Elo+
Party 2
Mercury
Mercury
Ulpien
Mercury
Level 127
God Stats
21W - 15L
1,655 SR
Queue Stats
122W - 98L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NeoHelisa
Janus
20
5 / 13 / 7
18,851
483
25,231
25,824
10,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Ortavi
Chang'e
20
4 / 11 / 20
17,254
442
31,905
34,433
24,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Raycurren
Jormungandr
20
1 / 4 / 12
18,634
478
21,333
34,299
43,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
RegentLudwig
Xbalanque
20
14 / 7 / 14
20,514
526
44,872
34,543
15,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
8 / 7 / 8
22,714
582
13,739
35,694
29,566
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anchira
Chang'e
20
6 / 6 / 16
20,377
522
21,420
29,663
27,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
GrimWidd
Jing Wei
20
12 / 7 / 13
22,907
587
37,361
39,671
17,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
Maupeou
Athena
20
1 / 9 / 20
17,744
455
7,720
43,216
43,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
6 / 4 / 15
20,202
518
31,505
21,369
9,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Ulpien
Mercury
20
17 / 6 / 13
23,151
594
39,506
29,852
15,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
119
32
Kills
42
42
Deaths
32
61
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anchira
Chang'e
6
6
16
2.33
W
Jing Wei
GrimWidd
Jing Wei
12
7
13
2.64
W
Athena
Maupeou
Athena
1
9
20
1.22
L
Janus
NeoHelisa
Janus
5
13
7
0.65
L
Chang'e
Ortavi
Chang'e
4
11
20
1.27
W
Merlin
6
4
15
3.38
L
Jormungandr
Raycurren
Jormungandr
1
4
12
1.75
L
Xbalanque
RegentLudwig
Xbalanque
14
7
14
3
W
Mercury
Ulpien
Mercury
17
6
13
3.92
L
Bakasura
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,080
Damage
137,512
164,793
Taken
163,771
123,852
Mitigated
112,747
51,489
Healing
64,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anchira
Chang'e
21,420
2,324
12,696
14,730
29,663
27,358
872
18,287
10,512
122,965
0
W
Jing Wei
GrimWidd
Jing Wei
37,361
32,347
0
15,840
39,671
17,197
4,859
20,375
18,609
0
180,522
W
Athena
Maupeou
Athena
7,720
2,146
1,492
7,293
43,216
43,469
1,012
18,632
24,074
42,619
0
L
Janus
NeoHelisa
Janus
25,231
873
0
217
25,824
10,593
836
10,419
15,405
116,751
0
L
Chang'e
Ortavi
Chang'e
31,905
2,991
14,680
15,343
34,433
24,103
660
12,607
21,826
68,301
0
W
Merlin
31,505
1,022
0
4,035
21,369
9,215
1,900
11,012
10,357
167,279
0
L
Jormungandr
Raycurren
Jormungandr
21,333
4,084
0
2,761
34,299
43,837
758
15,196
19,103
122,176
0
L
Xbalanque
RegentLudwig
Xbalanque
44,872
25,533
0
7,281
34,543
15,753
2,451
9,443
25,100
0
159,854
W
Mercury
Ulpien
Mercury
39,506
20,704
0
8,117
29,852
15,508
3,332
12,305
17,437
0
210,911
L
Bakasura
13,739
9,720
0
11,207
35,694
29,566
2,409
12,980
22,714
0
196,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,967
Gold Earned
104,381
884
Minions Killed
925
0
Camps Cleared
0
3,373,573
Distance Traveled
3,572,691
40
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
20,377
522
204
5
0
668,488
12
W
Jing Wei
22,907
587
231
6
0
720,676
9
W
Athena
17,744
455
61
2
0
674,276
9
L
Janus
18,851
483
178
5
0
613,670
5
L
Chang'e
17,254
442
63
2
0
664,280
13
W
Merlin
20,202
518
210
5
0
680,127
8
L
Jormungandr
18,634
478
190
5
0
693,638
14
L
Xbalanque
20,514
526
167
4
0
657,053
5
W
Mercury
23,151
594
219
6
0
829,124
12
L
Bakasura
22,714
582
286
7
0
744,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role