Player Matchup

He Bo
He Bo
Azuerah
He Bo
Level 43
God Stats
10W - 5L
1,445 SR
Queue Stats
104W - 101L
1,413 Elo+
Party 1
Set
Set
Skaarde
Set
Level 40
God Stats
10W - 6L
1,648 SR
Queue Stats
108W - 97L
1,467 Elo+
Party 1
Cupid
Cupid
loyalist 666
Cupid
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 30
1,531 SR
1,460 Elo+

VS

Team Averages
Level 12
1,434 SR
1,198 Elo+
Odin
Odin
BloodSun_HD
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,198 Elo+
Party 2
Neith
Neith
Deevilia
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 27L
1,198 Elo+
Party 2
Ra
Ra
MagicFireLady
Ra
Level 6
God Stats
0W - 5L
1,301 SR
Queue Stats
0W - 12L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azuerah
He Bo
15
13 / 3 / 12
12,105
931
16,579
11,915
3,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
15
13 / 3 / 9
11,652
896
11,925
10,496
5,712
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 2 / 15
10,175
783
6,056
6,381
2,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 6
9,467
728
3,944
13,811
9,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Deevilia
Neith
13
6 / 8 / 2
11,082
852
6,106
11,440
3,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 14 / 5
7,704
593
6,148
13,706
4,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
31
Kills
8
8
Deaths
31
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Azuerah
He Bo
13
3
12
6.33
L
2
9
6
0.56
L
Neith
Deevilia
Neith
6
8
2
0.88
L
0
14
5
0.18
W
Set
13
3
9
5.83
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,560
Damage
16,198
28,792
Taken
38,957
11,609
Mitigated
17,334
10,157
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Azuerah
He Bo
16,579
1,131
0
6,669
11,915
3,732
396
2,816
9,099
44,014
0
L
3,944
2,310
0
0
13,811
9,591
0
5,835
7,976
0
15,672
L
Neith
Deevilia
Neith
6,106
2,856
0
834
11,440
3,650
0
5,228
6,212
0
15,212
L
6,148
1,348
58
1,350
13,706
4,093
0
5,536
8,170
17,842
0
W
Set
11,925
7,497
0
2,498
10,496
5,712
0
1,582
8,425
0
61,047
W
6,056
2,961
167
823
6,381
2,165
1,011
1,870
4,511
0
22,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
28,253
165
Minions Killed
54
0
Camps Cleared
0
678,312
Distance Traveled
515,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,105
931
60
5
0
212,259
0
L
Odin
9,467
728
23
2
0
185,175
0
L
Neith
11,082
852
13
1
0
175,043
2
L
Ra
7,704
593
18
1
0
155,146
0
W
Set
11,652
896
71
5
0
235,839
2
W
Cupid
10,175
783
34
3
0
230,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role