Player Matchup

Khepri
Khepri
GingerIBeardIMan
Khepri
Level 4
God Stats
10W - 3L
1,582 SR
Queue Stats
133W - 66L
1,363 Elo+
Party 2
Rama
Rama
TopDawgPunch
Rama
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 23L
1,363 Elo+
Party 2
Ra
Ra
sharkiesha_187
Ra
Level 67
God Stats
4W - 5L
1,390 SR
Queue Stats
116W - 104L
1,402 Elo+
Party 2
Team Averages
Level 46
1,491 SR
1,376 Elo+

VS

Team Averages
Level 19
1,697 SR
1,381 Elo+
Nemesis
Nemesis
Madcoq
Nemesis
Level 6
God Stats
0W - 2L
1,472 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Cupid
Cupid
RI0TGAMING
Cupid
Level 27
God Stats
15W - 18L
1,712 SR
Queue Stats
106W - 132L
1,175 Elo+
Party 1
Bacchus
Bacchus
Teodariiix
Bacchus
Level 24
God Stats
26W - 27L
1,907 SR
Queue Stats
523W - 526L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 12
7,419
742
3,470
7,777
5,348
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 3 / 8
8,054
805
9,101
8,672
3,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
8 / 2 / 3
8,393
839
5,383
5,888
2,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Madcoq
Nemesis
8
2 / 6 / 2
6,629
663
5,808
7,829
2,679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
8
0 / 4 / 3
5,933
593
3,078
6,921
2,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Teodariiix
Bacchus
10
3 / 4 / 4
7,551
755
4,855
9,596
6,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
7
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Nemesis
Madcoq
Nemesis
2
6
2
0.5
L
Cupid
0
4
3
0.38
L
Bacchus
Teodariiix
Bacchus
3
4
4
1.25
W
6
3
8
3.33
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
13,741
22,337
Taken
24,346
11,009
Mitigated
11,933
7,108
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,470
497
853
612
7,777
5,348
0
1,534
6,243
10,139
0
L
Nemesis
Madcoq
Nemesis
5,808
3,269
0
836
7,829
2,679
0
2,529
5,300
0
17,481
L
Cupid
3,078
1,421
43
832
6,921
2,458
189
3,317
3,604
0
12,140
L
Bacchus
Teodariiix
Bacchus
4,855
553
0
715
9,596
6,796
0
3,121
6,475
13,494
0
W
9,101
7,688
0
2,486
8,672
3,369
699
1,527
7,145
0
27,580
W
5,383
1,084
1,008
2,149
5,888
2,292
259
1,878
4,010
22,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
20,113
86
Minions Killed
58
0
Camps Cleared
0
515,934
Distance Traveled
496,842
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,419
742
10
1
0
177,218
0
L
Nemesis
6,629
663
21
2
0
181,184
0
L
Cupid
5,933
593
22
2
0
150,748
0
L
Bacchus
7,551
755
15
2
0
164,910
0
W
Rama
8,054
805
52
5
0
155,314
1
W
Ra
8,393
839
24
2
0
183,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role