Player Matchup

Arachne
Arachne
BigJohnHanglo
Arachne
Level 65
God Stats
6W - 6L
1,842 SR
Queue Stats
470W - 465L
1,381 Elo+
Solo
Ymir
Ymir
Jojo__Boi
Ymir
Level 47
God Stats
3W - 1L
1,823 SR
Queue Stats
9W - 13L
1,197 Elo+
Solo
Chang'e
Chang'e
carlosM320021
Chang'e
Level 63
God Stats
1W - 1L
1,486 SR
Queue Stats
10W - 12L
1,437 Elo+
Solo
Team Averages
Level 58
1,717 SR
1,338 Elo+

VS

Team Averages
Level 88
1,704 SR
1,397 Elo+
Chiron
Chiron
A Shiny Zekrom
Chiron
Level 69
God Stats
5W - 2L
1,837 SR
Queue Stats
223W - 200L
1,429 Elo+
Solo
Hades
Hades
Iury-King
Hades
Level 69
God Stats
6W - 2L
1,734 SR
Queue Stats
90W - 96L
1,388 Elo+
Solo
Achilles
Achilles
THA SAADOMIZER
Achilles
Level 126
God Stats
17W - 15L
1,542 SR
Queue Stats
122W - 128L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
0 / 4 / 3
9,305
582
7,647
16,054
5,369
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
0 / 7 / 3
8,898
556
6,568
15,328
7,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
12
3 / 5 / 0
9,667
604
6,305
13,974
4,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
11,401
713
15,533
7,445
2,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Iury-King
Hades
14
6 / 1 / 9
11,314
707
8,939
8,004
6,733
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
13
4 / 1 / 9
10,860
679
9,012
11,648
11,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Arachne
0
4
3
0.38
W
Hades
Iury-King
Hades
6
1
9
10.5
L
Ymir
0
7
3
0.21
W
Achilles
4
1
9
8.5
L
Chang'e
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
33,484
45,356
Taken
27,097
16,509
Mitigated
21,390
11,397
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,533
9,718
739
2,780
7,445
2,731
2,006
4,736
2,709
0
55,163
L
Arachne
7,647
5,505
0
3,931
16,054
5,369
0
2,876
13,178
0
40,780
W
Hades
Iury-King
Hades
8,939
509
403
1,726
8,004
6,733
575
2,569
5,435
29,884
0
L
Ymir
6,568
690
0
892
15,328
7,115
0
3,522
11,806
43,467
0
W
Achilles
9,012
2,171
159
3,651
11,648
11,926
523
6,208
5,440
0
31,213
L
Chang'e
6,305
262
1,798
4,776
13,974
4,025
84
2,913
11,061
32,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
33,575
141
Minions Killed
162
0
Camps Cleared
0
872,419
Distance Traveled
856,954
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,401
713
83
5
0
283,114
2
L
Arachne
9,305
582
63
4
0
303,245
0
W
Hades
11,314
707
46
3
0
255,864
5
L
Ymir
8,898
556
43
3
0
264,905
6
W
Achilles
10,860
679
33
2
0
317,976
1
L
Chang'e
9,667
604
35
2
0
304,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role