Player Matchup

Da Ji
Da Ji
Dx774
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,449 Elo+
Party 1
Loki
Loki
OLDASCREEPER101
Loki
Level 7
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 9L
1,312 Elo+
Party 1
Bastet
Bastet
jesstafuss47
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
973 Elo+
Party 1
Team Averages
Level 20
1,432 SR
1,244 Elo+

VS

Team Averages
Level 61
1,365 SR
1,351 Elo+
Khepri
Khepri
DerivativeDogma
Khepri
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
5W - 15L
1,242 Elo+
Party 2
Rama
Rama
Don_Lefron
Rama
Level 28
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 17L
1,194 Elo+
Party 2
He Bo
He Bo
Quintessentially
He Bo
Level 127
God Stats
1W - 0L
1,312 SR
Queue Stats
9W - 13L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dx774
Da Ji
13
5 / 5 / 1
10,407
612
8,937
12,553
4,732
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 5
8,971
528
5,858
10,701
3,559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
13
2 / 3 / 4
9,556
562
13,460
12,536
4,440
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
12,505
736
8,261
16,681
23,534
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 3 / 4
11,782
693
12,768
13,441
8,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 0 / 2
8,480
499
2,299
1,113
243
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
14
14
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
8
3
4
3.33
L
Da Ji
Dx774
Da Ji
5
5
1
1.1
L
0
6
5
0.42
W
1
0
2
2
L
Bastet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
23,328
35,790
Taken
31,235
12,731
Mitigated
32,134
3,806
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
980
766
4,476
16,681
23,534
143
0
16,681
38,583
0
W
12,768
10,667
0
5,038
13,441
8,357
2,427
0
13,441
0
42,464
L
Da Ji
Dx774
Da Ji
8,937
2,304
0
895
12,553
4,732
703
3,390
9,163
0
27,304
L
5,858
1,736
0
640
10,701
3,559
0
3,718
6,983
0
14,673
W
2,299
208
0
495
1,113
243
50
0
1,113
8,874
0
L
Bastet
13,460
3,698
1,221
1,050
12,536
4,440
573
3,468
9,068
0
37,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
32,767
91
Minions Killed
170
0
Camps Cleared
0
896,617
Distance Traveled
571,377
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,505
736
47
3
0
279,085
6
W
Rama
11,782
693
105
6
0
241,570
3
L
Da Ji
10,407
612
40
2
0
295,449
0
L
Loki
8,971
528
14
1
0
277,935
0
W
He Bo
8,480
499
18
1
0
50,722
1
L
Bastet
9,556
562
37
2
0
323,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role