Player Matchup

Amaterasu
Amaterasu
JONAS SAVlMBl
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,514 Elo+
Party 1
Rama
Rama
LivingCancer
Rama
Level 141
God Stats
3W - 3L
1,670 SR
Queue Stats
94W - 74L
1,653 Elo+
Party 1
Bacchus
Bacchus
Rabbzki
Bacchus
Level 125
God Stats
4W - 3L
1,524 SR
Queue Stats
320W - 279L
1,603 Elo+
Party 3
Awilix
Awilix
Shejjoul
Awilix
Level 51
God Stats
89W - 80L
1,505 SR
Queue Stats
336W - 311L
1,548 Elo+
Party 3
Scylla
Scylla
Sir Scravy
Scylla
Level 122
God Stats
11W - 10L
1,453 SR
Queue Stats
303W - 281L
1,535 Elo+
Party 3
Team Averages
Level 112
1,530 SR
1,571 Elo+

VS

Team Averages
Level 123
1,644 SR
1,588 Elo+
King Arthur
King Arthur
GobbleGobbIe
King Arthur
Level 80
God Stats
38W - 30L
1,691 SR
Queue Stats
259W - 240L
1,606 Elo+
Solo
Cerberus
Cerberus
TheManPhanpy
Cerberus
Level 143
God Stats
7W - 6L
1,450 SR
Queue Stats
224W - 227L
1,557 Elo+
Party 2
Ares
Ares
Turley_666
Ares
Level 140
God Stats
4W - 4L
1,629 SR
Queue Stats
220W - 212L
1,612 Elo+
Solo
Rama
Rama
quincerson
Rama
Level 126
God Stats
24W - 12L
1,666 SR
Queue Stats
174W - 159L
1,618 Elo+
Party 2
Ra
Ra
tinnyrelic9189
Ra
Level 127
God Stats
2W - 1L
1,785 SR
Queue Stats
114W - 129L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JONAS SAVlMBl
Amaterasu
19
0 / 11 / 8
12,873
460
12,606
34,828
28,181
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 8 / 6
15,091
539
22,614
24,069
7,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Rabbzki
Bacchus
17
0 / 7 / 7
12,891
460
8,358
27,269
33,348
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Shejjoul
Awilix
20
9 / 11 / 3
15,227
544
15,603
25,531
13,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Sir Scravy
Scylla
20
7 / 7 / 4
15,524
554
25,248
16,878
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GobbleGobbIe
King Arthur
20
11 / 4 / 6
15,130
540
28,002
30,553
45,971
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
TheManPhanpy
Cerberus
20
11 / 4 / 16
15,640
559
24,673
24,461
14,129
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 5 / 18
14,352
513
15,833
29,680
42,922
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 2 / 5
15,560
556
13,520
20,633
8,412
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 3 / 10
16,075
574
23,647
14,994
8,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
17
Kills
43
44
Deaths
18
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GobbleGobbIe
King Arthur
11
4
6
3.5
L
Amaterasu
JONAS SAVlMBl
Amaterasu
0
11
8
0.36
L
1
8
6
0.5
L
Bacchus
Rabbzki
Bacchus
0
7
7
0.5
L
Awilix
Shejjoul
Awilix
9
11
3
0.95
L
Scylla
Sir Scravy
Scylla
7
7
4
1.29
W
Cerberus
TheManPhanpy
Cerberus
11
4
16
4.75
W
2
5
18
2.2
W
5
2
5
3.75
W
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,429
Damage
105,675
128,575
Taken
120,321
88,390
Mitigated
119,970
31,524
Healing
45,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GobbleGobbIe
King Arthur
28,002
6,890
0
10,856
30,553
45,971
90
8,464
22,089
0
112,995
L
Amaterasu
JONAS SAVlMBl
Amaterasu
12,606
5,489
0
11,855
34,828
28,181
1,008
15,933
18,715
0
75,818
L
22,614
20,058
0
11,222
24,069
7,868
1,012
9,255
14,814
0
139,403
L
Bacchus
Rabbzki
Bacchus
8,358
677
0
2,132
27,269
33,348
238
17,272
9,829
31,255
0
L
Awilix
Shejjoul
Awilix
15,603
6,821
0
2,321
25,531
13,114
808
10,591
14,940
0
78,044
L
Scylla
Sir Scravy
Scylla
25,248
2,848
0
3,994
16,878
5,879
572
11,102
5,776
125,220
0
W
Cerberus
TheManPhanpy
Cerberus
24,673
1,681
0
4,973
24,461
14,129
1,105
7,614
16,847
104,879
0
W
15,833
424
0
1,292
29,680
42,922
681
7,865
21,815
59,060
0
W
13,520
12,172
0
12,451
20,633
8,412
5,306
1,509
19,124
0
136,436
W
23,647
3,052
7,710
8,258
14,994
8,536
1,983
8,154
6,840
124,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,606
Gold Earned
76,757
650
Minions Killed
806
0
Camps Cleared
0
2,459,050
Distance Traveled
2,539,184
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,130
540
159
6
0
514,638
1
L
Amaterasu
12,873
460
110
4
0
477,466
1
L
Rama
15,091
539
218
8
0
435,726
6
L
Bacchus
12,891
460
29
1
0
526,061
13
L
Awilix
15,227
544
106
4
0
520,904
0
L
Scylla
15,524
554
187
7
0
498,893
4
W
Cerberus
15,640
559
154
6
0
520,366
5
W
Ares
14,352
513
60
2
0
470,345
6
W
Rama
15,560
556
233
8
0
491,342
0
W
Ra
16,075
574
200
7
0
542,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role