Player Matchup

Hades
Hades
Benzema_Bilal9
Hades
Level 7
God Stats
0W - 2L
1,132 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Ymir
Ymir
KaiseAB_
Ymir
Level 4
God Stats
0W - 2L
1,132 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Ra
Ra
XDragonswrathX12
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,255 SR
1,319 Elo+

VS

Team Averages
Level 38
1,418 SR
1,450 Elo+
Anubis
Anubis
AkumaRyuZaraki
Anubis
Level 67
God Stats
24W - 15L
1,548 SR
Queue Stats
122W - 110L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
Zr0Gravity
Jing Wei
Level 28
God Stats
1W - 2L
1,207 SR
Queue Stats
31W - 39L
1,389 Elo+
Party 1
Bellona
Bellona
xXJuni0rn4t0rXx
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,003
600
2,281
6,316
1,921
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
8
0 / 4 / 1
6,182
618
2,357
9,860
3,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 7 / 1
5,724
572
954
6,993
1,346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 5
8,995
900
10,937
3,611
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Zr0Gravity
Jing Wei
11
4 / 0 / 11
7,743
774
5,398
1,802
616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 11
6,785
679
3,320
3,866
2,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
1
4
0
0.25
L
Ymir
0
4
1
0.13
L
0
7
1
0.07
W
Jing Wei
Zr0Gravity
Jing Wei
4
0
11
9.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,592
Damage
19,655
23,169
Taken
9,279
6,469
Mitigated
4,611
462
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,937
422
147
183
3,611
1,845
600
1,807
1,804
49,757
0
L
2,281
295
0
54
6,316
1,921
0
4,565
1,751
7,663
0
L
Ymir
2,357
151
0
0
9,860
3,202
0
4,444
5,416
14,785
0
L
954
321
104
304
6,993
1,346
0
1,932
5,061
8,910
0
W
Jing Wei
Zr0Gravity
Jing Wei
5,398
4,317
183
1,019
1,802
616
832
1,082
720
0
16,215
W
3,320
1,387
0
671
3,866
2,150
408
2,723
1,143
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,909
Gold Earned
23,523
56
Minions Killed
109
0
Camps Cleared
0
421,720
Distance Traveled
446,875
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,995
900
77
8
0
142,871
1
L
Hades
6,003
600
22
2
0
142,333
1
L
Ymir
6,182
618
20
2
0
165,068
1
L
Ra
5,724
572
14
1
0
114,319
1
W
Jing Wei
7,743
774
23
2
0
176,162
2
W
Bellona
6,785
679
9
1
0
127,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role