Player Matchup

Hel
Hel
Silver IV
Juaani7
Hel
Silver IV
Level 105
God Stats
3W - 2L
1,859 SR
Queue Stats
23W - 19L
1,628 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,859 SR
1,628 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,380 SR
1,289 MMR
He Bo
He Bo
Silver V
LFe1
He Bo
Silver V
Level 109
God Stats
9W - 14L
1,380 SR
Queue Stats
52W - 110L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
1 / 0 / 0
14,205
789
9,745
13,277
7,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
UllrKaliVulcanHeraAnubis

VS

Bans
Ah Muzen CabHou YiPoseidonSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LFe1
He Bo
20
0 / 1 / 0
11,442
636
8,010
16,042
11,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
1
0
0
1
L
He Bo
LFe1
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,745
Damage
8,010
13,277
Taken
16,042
7,725
Mitigated
11,155
7,881
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
9,745
1,068
0
7,881
13,277
7,725
2,133
8,058
5,219
125,995
0
L
He Bo
LFe1
He Bo
8,010
102
0
4,542
16,042
11,155
162
9,763
6,279
99,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,205
Gold Earned
11,442
216
Minions Killed
144
0
Camps Cleared
0
352,812
Distance Traveled
309,517
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,205
789
216
12
0
352,812
4
L
He Bo
11,442
636
144
8
0
309,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role