Player Matchup

Nike
Nike
Silver II
OGSKONTE
Nike
Silver II
Level 120
God Stats
22W - 25L
1,563 SR
Queue Stats
304W - 298L
1,468 MMR
Solo
Merlin
Merlin
Silver IV
Orezbus
Merlin
Silver IV
Level 160
God Stats
19W - 14L
1,389 SR
Queue Stats
139W - 119L
1,497 MMR
Solo
Rama
Rama
Silver II
ricky1423
Rama
Silver II
Level 142
God Stats
1W - 0L
1,633 SR
Queue Stats
165W - 146L
1,489 MMR
Solo
Jormungandr
Jormungandr
Silver II
violauh
Jormungandr
Silver II
Level 104
God Stats
23W - 19L
1,683 SR
Queue Stats
316W - 295L
1,491 MMR
Solo
Geb
Geb
Silver IV
xXTHEKILLERRXx
Geb
Silver IV
Level 108
God Stats
7W - 5L
1,517 SR
Queue Stats
259W - 251L
1,483 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,557 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,517 SR
1,490 MMR
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Qualifying
R3QUIR3D
Cerberus
Qualifying
Level 105
God Stats
1W - 1L
1,330 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
bloodgearr
Hun Batz
Silver III
Level 128
God Stats
10W - 3L
1,756 SR
Queue Stats
151W - 139L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
12 / 0 / 8
14,306
622
14,994
17,468
8,258
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Orezbus
Merlin
20
5 / 0 / 4
13,836
602
9,923
8,134
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
19
1 / 3 / 4
13,169
573
9,107
15,384
5,646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
violauh
Jormungandr
20
3 / 2 / 12
13,603
591
18,441
21,069
23,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 13
12,279
534
4,416
17,690
17,293
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
YemojaHelPersephoneHeimdallr

VS

Bans
AphroditeKing ArthurDiscordiaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 3 / 2
12,142
528
10,933
13,806
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
19
1 / 3 / 0
12,007
522
3,225
9,549
3,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
17
1 / 7 / 1
10,881
473
13,770
17,833
9,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
R3QUIR3D
Cerberus
14
1 / 3 / 5
10,053
437
6,167
12,991
9,624
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
bloodgearr
Hun Batz
17
1 / 5 / 3
11,069
481
10,572
16,939
5,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
21
Kills
8
8
Deaths
21
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
2
1.67
L
Scylla
 
Scylla
1
3
0
0.33
L
Anubis
 
Anubis
1
7
1
0.21
W
Nike
12
0
8
16
W
Merlin
Orezbus
Merlin
5
0
4
7
L
Cerberus
R3QUIR3D
Cerberus
1
3
5
1.17
L
Hun Batz
bloodgearr
Hun Batz
1
5
3
0.5
W
Rama
1
3
4
1
W
Jormungandr
violauh
Jormungandr
3
2
12
4.5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,881
Damage
44,667
79,745
Taken
71,118
58,459
Mitigated
33,200
23,853
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,933
5,617
0
1,364
13,806
5,512
1,342
3,220
10,586
0
95,714
L
Scylla
 
Scylla
3,225
657
0
750
9,549
3,114
0
4,980
4,569
101,990
0
L
Anubis
 
Anubis
13,770
1,063
0
5,367
17,833
9,235
493
11,311
6,522
77,645
0
W
Nike
14,994
2,665
0
5,319
17,468
8,258
2,856
3,995
13,473
0
98,654
W
Merlin
Orezbus
Merlin
9,923
253
0
4,894
8,134
3,306
1,260
2,125
6,009
110,901
0
L
Cerberus
R3QUIR3D
Cerberus
6,167
418
867
2,890
12,991
9,624
0
6,002
6,989
33,607
0
L
Hun Batz
bloodgearr
Hun Batz
10,572
2,680
0
2,978
16,939
5,715
0
7,267
9,672
0
88,692
W
Rama
9,107
6,941
0
8,777
15,384
5,646
5,699
2,152
13,232
0
118,110
W
Jormungandr
violauh
Jormungandr
18,441
2,235
0
2,784
21,069
23,956
2,228
10,508
10,561
99,660
0
W
4,416
561
0
2,079
17,690
17,293
385
6,130
11,560
21,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,193
Gold Earned
56,152
661
Minions Killed
732
0
Camps Cleared
0
2,330,846
Distance Traveled
1,997,904
42
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,142
528
179
8
0
379,519
3
L
Scylla
12,007
522
209
9
0
383,806
6
L
Anubis
10,881
473
134
6
0
350,494
5
W
Nike
14,306
622
129
6
0
557,639
10
W
Merlin
13,836
602
185
8
0
437,470
10
L
Cerberus
10,053
437
65
3
0
425,959
1
L
Hun Batz
11,069
481
145
6
0
458,126
3
W
Rama
13,169
573
187
8
0
418,067
12
W
Jormungandr
13,603
591
146
6
0
409,745
1
W
Geb
12,279
534
14
1
0
507,925
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role