Player Matchup

Scylla
Scylla
ADANNZ65
Scylla
Level 148
God Stats
1W - 3L
1,289 SR
Queue Stats
53W - 73L
1,273 Elo+
Solo
Anubis
Anubis
AnoXINC
Anubis
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Gallersvinet
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,427 Elo+
Party 1
Sobek
Sobek
SlemSlem
Sobek
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 180L
1,435 Elo+
Party 1
Set
Set
proXgamer7891
Set
Level 84
God Stats
0W - 1L
1,625 SR
Queue Stats
18W - 13L
1,520 Elo+
Solo
Team Averages
Level 68
1,519 SR
1,400 Elo+

VS

Team Averages
Level 78
1,470 SR
1,415 Elo+
Chronos
Chronos
AngryPatLover
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo
Merlin
Merlin
Drakirikard
Merlin
Level 59
God Stats
1W - 1L
1,373 SR
Queue Stats
5W - 3L
1,379 Elo+
Solo
Hachiman
Hachiman
Saoghal
Hachiman
Level 83
God Stats
15W - 5L
1,618 SR
Queue Stats
343W - 351L
1,421 Elo+
Solo
Medusa
Medusa
dinoynwa
Medusa
Level 69
God Stats
7W - 9L
1,358 SR
Queue Stats
479W - 526L
1,372 Elo+
Solo
Sobek
Sobek
waynetrain123
Sobek
Level 92
God Stats
2W - 0L
1,503 SR
Queue Stats
121W - 104L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADANNZ65
Scylla
18
2 / 8 / 13
11,412
713
15,145
18,511
7,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
AnoXINC
Anubis
17
3 / 10 / 9
10,557
660
17,119
18,933
10,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Gallersvinet
Sun Wukong
20
7 / 9 / 11
12,956
810
14,519
23,163
17,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
SlemSlem
Sobek
19
2 / 8 / 14
11,310
707
10,958
27,605
36,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 6 / 8
12,827
802
16,943
19,503
13,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
17 / 5 / 15
14,567
910
25,020
19,429
7,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
20
8 / 4 / 21
13,196
825
21,410
11,816
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Saoghal
Hachiman
20
7 / 5 / 19
12,675
792
17,665
14,801
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
dinoynwa
Medusa
19
8 / 6 / 13
12,102
756
15,995
17,929
5,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 5 / 30
11,858
741
14,163
25,707
24,809
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
139
25
Kills
41
41
Deaths
25
55
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Scylla
ADANNZ65
Scylla
2
8
13
1.06
W
Chronos
17
5
15
4.9
L
Anubis
AnoXINC
Anubis
3
10
9
0.75
W
Merlin
8
4
21
4.63
L
Sun Wukong
Gallersvinet
Sun Wukong
7
9
11
1.39
W
Hachiman
Saoghal
Hachiman
7
5
19
3.3
L
Sobek
SlemSlem
Sobek
2
8
14
1.13
W
Medusa
dinoynwa
Medusa
8
6
13
2.42
L
11
6
8
2.5
W
1
5
30
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,684
Damage
94,253
107,715
Taken
89,682
85,333
Mitigated
47,313
27,420
Healing
34,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ADANNZ65
Scylla
15,145
1,684
2,119
4,060
18,511
7,494
1,117
11,894
6,617
31,162
0
W
Chronos
25,020
5,596
2,393
6,114
19,429
7,274
1,493
10,429
9,000
40,034
0
L
Anubis
AnoXINC
Anubis
17,119
1,916
1,700
4,051
18,933
10,663
724
10,967
7,966
27,800
0
W
Merlin
21,410
2,139
225
1,619
11,816
4,169
546
4,303
7,513
53,730
0
L
Sun Wukong
Gallersvinet
Sun Wukong
14,519
2,780
0
1,836
23,163
17,484
1,603
11,734
11,429
192
28,557
W
Hachiman
Saoghal
Hachiman
17,665
10,976
1,564
3,229
14,801
5,164
1,532
7,207
7,594
0
35,202
L
Sobek
SlemSlem
Sobek
10,958
900
1,408
4,277
27,605
36,692
580
15,178
12,427
24,410
0
W
Medusa
dinoynwa
Medusa
15,995
7,223
3,463
4,922
17,929
5,897
2,212
9,757
8,172
0
30,534
L
16,943
6,093
3,305
4,664
19,503
13,000
947
10,820
8,683
206
29,150
W
14,163
445
2,971
8,242
25,707
24,809
236
11,859
13,848
23,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,062
Gold Earned
64,398
141
Minions Killed
167
0
Camps Cleared
0
1,298,025
Distance Traveled
1,460,233
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,412
713
36
2
0
236,701
3
W
Chronos
14,567
910
31
2
0
307,161
1
L
Anubis
10,557
660
30
2
0
198,548
1
W
Merlin
13,196
825
78
5
0
252,691
3
L
Sun Wukong
12,956
810
35
2
0
293,585
3
W
Hachiman
12,675
792
27
2
0
261,378
1
L
Sobek
11,310
707
19
1
0
268,614
2
W
Medusa
12,102
756
16
1
0
302,578
0
L
Set
12,827
802
21
1
0
300,577
0
W
Sobek
11,858
741
15
1
0
336,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role