Player Matchup

Yemoja
Yemoja
Nemstop
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,298 Elo+
Party 2
Odin
Odin
Nocturo
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,194 Elo+
Solo
King Arthur
King Arthur
Seraphwing
King Arthur
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 59L
1,288 Elo+
Party 2
Cabrakan
Cabrakan
cerenj
Cabrakan
Level 88
God Stats
2W - 1L
1,833 SR
Queue Stats
57W - 58L
1,380 Elo+
Solo
Rama
Rama
mslilli
Rama
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,289 Elo+
Solo
Team Averages
Level 69
1,567 SR
1,290 Elo+

VS

Team Averages
Level 103
1,526 SR
1,412 Elo+
Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Avenele
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,310 Elo+
Party 1
Horus
Horus
Ironstallion
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,407 Elo+
Party 3
Anubis
Anubis
MotherofDraqons
Anubis
Level 123
God Stats
2W - 0L
1,395 SR
Queue Stats
10W - 20L
1,271 Elo+
Party 1
Hachiman
Hachiman
Retartedvirgin
Hachiman
Level 64
God Stats
3W - 0L
1,733 SR
Queue Stats
28W - 18L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nemstop
Yemoja
20
4 / 3 / 13
12,063
635
27,532
17,234
7,985
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Nocturo
Odin
19
7 / 9 / 12
12,469
656
18,079
28,193
21,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Seraphwing
King Arthur
17
2 / 6 / 15
11,443
602
9,090
22,507
28,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
cerenj
Cabrakan
19
6 / 6 / 13
11,800
621
21,262
31,330
35,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
mslilli
Rama
20
4 / 3 / 15
12,391
652
14,721
16,426
6,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 6 / 17
12,549
660
15,660
21,723
10,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Avenele
Bakasura
19
4 / 4 / 18
12,851
676
11,881
18,318
8,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 3 / 19
11,460
603
10,930
20,373
22,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 13
15,422
812
37,511
23,410
14,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
20
8 / 5 / 17
13,430
707
24,556
19,572
9,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
111
23
Kills
27
27
Deaths
23
68
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
6
17
1.92
W
Bakasura
Avenele
Bakasura
4
4
18
3.25
W
0
3
19
3.17
W
12
5
13
3.7
L
Yemoja
Nemstop
Yemoja
4
3
13
3.5
L
Odin
Nocturo
Odin
7
9
12
1.44
W
Hachiman
8
5
17
3.3
L
King Arthur
Seraphwing
King Arthur
2
6
15
1.58
L
Cabrakan
cerenj
Cabrakan
6
6
13
2.08
L
Rama
mslilli
Rama
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,684
Damage
100,538
115,690
Taken
103,396
101,064
Mitigated
64,398
45,408
Healing
50,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,660
6,752
6,771
7,964
21,723
10,308
1,953
10,902
10,821
41,891
0
W
Bakasura
Avenele
Bakasura
11,881
9,531
4,111
6,053
18,318
8,440
975
9,661
8,657
0
21,004
W
10,930
5,504
3,583
4,283
20,373
22,455
1,057
6,833
13,540
0
18,468
W
37,511
3,426
1,308
12,687
23,410
14,195
593
12,076
11,334
70,143
0
L
Yemoja
Nemstop
Yemoja
27,532
3,045
7,963
5,239
17,234
7,985
511
8,768
8,466
49,362
0
L
Odin
Nocturo
Odin
18,079
2,830
1,569
3,668
28,193
21,520
469
13,024
14,985
0
32,385
W
Hachiman
24,556
12,954
0
3,681
19,572
9,000
2,163
9,322
10,250
0
48,658
L
King Arthur
Seraphwing
King Arthur
9,090
1,466
2,408
6,182
22,507
28,831
0
9,255
12,978
0
16,423
L
Cabrakan
cerenj
Cabrakan
21,262
2,183
443
7,519
31,330
35,951
162
14,019
17,141
27,194
0
L
Rama
mslilli
Rama
14,721
9,057
4,271
6,146
16,426
6,777
1,559
8,105
8,222
0
58,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,166
Gold Earned
65,712
176
Minions Killed
213
0
Camps Cleared
0
1,501,377
Distance Traveled
1,521,035
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,549
660
49
3
0
297,047
2
W
Bakasura
12,851
676
28
1
0
345,592
3
W
Horus
11,460
603
11
1
0
327,670
0
W
Anubis
15,422
812
84
4
0
267,302
1
L
Yemoja
12,063
635
32
2
0
327,731
0
L
Odin
12,469
656
32
2
0
287,836
0
W
Hachiman
13,430
707
41
2
0
283,424
0
L
King Arthur
11,443
602
10
1
0
304,326
0
L
Cabrakan
11,800
621
6
0
0
290,685
0
L
Rama
12,391
652
96
5
0
290,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role