Player Matchup

Vamana
Vamana
Bronze III
Deguns91
Vamana
Bronze III
Level 71
God Stats
47W - 76L
1,455 SR
Queue Stats
180W - 245L
833 MMR
Party 2
Merlin
Merlin
Bronze I
Mamel-7
Merlin
Bronze I
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,005 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Thx_xel-91
Ne Zha
Bronze I
Level 66
God Stats
3W - 4L
1,644 SR
Queue Stats
83W - 126L
1,208 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,533 SR
1,015 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,640 SR
1,170 MMR
Cerberus
Cerberus
Silver V
Dantecalderom
Cerberus
Silver V
Level 85
God Stats
10W - 14L
1,723 SR
Queue Stats
188W - 198L
1,176 MMR
Party 1
Cupid
Cupid
Silver V
alecereale01
Cupid
Silver V
Level 79
God Stats
137W - 140L
1,579 SR
Queue Stats
287W - 309L
1,215 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
mike_lahe
Baron Samedi
Bronze I
Level 69
God Stats
10W - 11L
1,617 SR
Queue Stats
192W - 207L
1,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Deguns91
Vamana
20
8 / 7 / 7
16,081
670
26,941
39,342
30,726
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Mamel-7
Merlin
19
9 / 13 / 9
16,170
674
25,270
21,522
8,567
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Thx_xel-91
Ne Zha
19
4 / 9 / 11
16,196
675
16,239
30,529
14,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
PersephoneChaacKumbhakarnaSkadiBacchus

VS

Bans
AnubisHadesYmirZeusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dantecalderom
Cerberus
20
7 / 5 / 16
17,062
711
20,427
33,696
26,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 8 / 11
17,655
736
31,261
25,837
10,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
mike_lahe
Baron Samedi
20
10 / 8 / 12
16,847
702
24,578
25,446
10,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
21
Kills
29
29
Deaths
21
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dantecalderom
Cerberus
7
5
16
3
L
Vamana
Deguns91
Vamana
8
7
7
1.64
L
Merlin
Mamel-7
Merlin
9
13
9
1.04
L
Ne Zha
Thx_xel-91
Ne Zha
4
9
11
1.06
W
12
8
11
2.19
W
Baron Samedi
mike_lahe
Baron Samedi
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,450
Damage
76,266
91,393
Taken
84,979
53,966
Mitigated
47,168
24,596
Healing
44,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dantecalderom
Cerberus
20,427
1,584
1,246
13,690
33,696
26,319
260
8,515
25,181
63,660
0
L
Vamana
Deguns91
Vamana
26,941
15,690
914
15,085
39,342
30,726
285
19,990
19,352
0
84,781
L
Merlin
Mamel-7
Merlin
25,270
1,146
0
1,672
21,522
8,567
44
11,800
9,722
71,946
0
L
Ne Zha
Thx_xel-91
Ne Zha
16,239
4,454
0
6,925
30,529
14,673
315
13,680
16,849
0
82,112
W
31,261
21,346
3,936
11,178
25,837
10,569
1,919
6,200
19,637
0
96,009
W
Baron Samedi
mike_lahe
Baron Samedi
24,578
748
4,546
10,251
25,446
10,280
1,051
10,584
14,862
69,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
51,564
230
Minions Killed
271
0
Camps Cleared
0
1,150,591
Distance Traveled
1,219,828
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,062
711
77
3
0
451,819
0
L
Vamana
16,081
670
103
4
0
430,646
5
L
Merlin
16,170
674
77
3
0
298,784
0
L
Ne Zha
16,196
675
50
2
0
421,161
0
W
Cupid
17,655
736
113
5
0
370,448
2
W
Baron Samedi
16,847
702
81
3
0
397,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role