Player Matchup

Raijin
Raijin
Kr1su2106
Raijin
Level 25
God Stats
2W - 0L
1,741 SR
Queue Stats
20W - 40L
1,057 Elo+
Party 2
Chaac
Chaac
Kwiatu71
Chaac
Level 23
God Stats
3W - 1L
1,692 SR
Queue Stats
16W - 31L
1,092 Elo+
Party 2
Achilles
Achilles
Mucek2
Achilles
Level 22
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 34L
962 Elo+
Party 2
Team Averages
Level 23
1,573 SR
1,037 Elo+

VS

Team Averages
Level 16
1,408 SR
1,256 Elo+
Neith
Neith
KOLECO-CMEPTI
Neith
Level 13
God Stats
0W - 4L
1,223 SR
Queue Stats
0W - 6L
1,014 Elo+
Party 1
Hades
Hades
MyWamFiat500
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,254 Elo+
Solo
Skadi
Skadi
wthod
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kr1su2106
Raijin
15
4 / 5 / 10
12,021
668
11,172
10,063
2,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kwiatu71
Chaac
17
5 / 5 / 12
12,550
697
18,621
19,100
9,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Mucek2
Achilles
16
9 / 2 / 9
13,663
759
8,063
14,384
14,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
11,602
645
10,652
12,103
3,441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 6 / 5
11,349
631
8,436
15,310
6,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
wthod
Skadi
14
1 / 8 / 9
10,794
600
12,692
16,463
5,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
18
Kills
12
12
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Raijin
Kr1su2106
Raijin
4
5
10
1.8
W
Chaac
Kwiatu71
Chaac
5
5
12
2.2
W
Achilles
Mucek2
Achilles
9
2
9
6.75
L
5
6
5
1.25
L
Skadi
wthod
Skadi
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
31,780
43,547
Taken
43,876
26,755
Mitigated
14,965
11,152
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,652
7,367
0
2,072
12,103
3,441
880
3,966
8,137
0
39,332
W
Raijin
Kr1su2106
Raijin
11,172
396
0
647
10,063
2,774
1,109
1,456
8,607
46,839
0
W
Chaac
Kwiatu71
Chaac
18,621
1,703
569
7,699
19,100
9,391
885
2,449
16,651
0
61,023
W
Achilles
Mucek2
Achilles
8,063
3,141
294
1,943
14,384
14,590
826
4,753
9,631
0
28,501
L
8,436
1,719
292
2,726
15,310
6,227
0
3,372
11,938
25,938
0
L
Skadi
wthod
Skadi
12,692
7,123
0
2,115
16,463
5,297
281
3,940
12,523
0
48,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
33,745
155
Minions Killed
133
0
Camps Cleared
0
835,395
Distance Traveled
775,177
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,602
645
52
3
0
248,517
1
W
Raijin
12,021
668
53
3
0
239,453
4
W
Chaac
12,550
697
65
4
0
301,422
0
W
Achilles
13,663
759
37
2
0
294,520
5
L
Hades
11,349
631
25
1
0
252,559
0
L
Skadi
10,794
600
56
3
0
274,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role