Player Matchup

Skadi
Skadi
 
Skadi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CalmDemeanor
Hercules
Level 24
God Stats
3W - 5L
1,370 SR
Queue Stats
24W - 26L
1,201 Elo+
Party 2
Team Averages
Level 59
1,457 SR
1,400 Elo+

VS

Team Averages
Level 34
1,569 SR
1,361 Elo+
Ullr
Ullr
LordHacksRIP
Ullr
Level 16
God Stats
6W - 5L
1,528 SR
Queue Stats
19W - 16L
1,498 Elo+
Solo
Hades
Hades
ThatArcher21
Hades
Level 68
God Stats
14W - 6L
1,679 SR
Queue Stats
135W - 124L
1,343 Elo+
Party 1
Ymir
Ymir
partyman519
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 6 / 3
8,439
649
3,335
7,775
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
11
1 / 7 / 4
8,294
638
5,169
7,524
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
CalmDemeanor
Hercules
11
2 / 3 / 4
8,217
632
3,195
13,133
8,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
10,431
802
9,982
6,985
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 4 / 7
9,861
759
12,536
10,483
6,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 10
8,214
632
1,062
5,093
4,285
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
16
16
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
3
0.58
L
Merlin
 
Merlin
1
7
4
0.43
L
Hercules
CalmDemeanor
Hercules
2
3
4
1.33
W
9
1
6
12
W
7
4
7
2.63
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
23,580
28,432
Taken
22,561
14,093
Mitigated
13,290
5,260
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,335
1,557
0
340
7,775
2,538
0
3,087
4,688
0
31,243
L
Merlin
 
Merlin
5,169
158
0
0
7,524
2,806
0
4,205
3,319
26,275
0
L
Hercules
CalmDemeanor
Hercules
3,195
842
0
4,920
13,133
8,749
0
6,422
6,711
106
14,007
W
9,982
3,738
0
1,740
6,985
2,567
2,571
1,958
5,027
0
52,019
W
12,536
504
183
3,174
10,483
6,438
502
2,161
8,322
36,868
0
W
1,062
0
0
128
5,093
4,285
464
1,218
3,875
8,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
28,506
117
Minions Killed
147
0
Camps Cleared
0
594,351
Distance Traveled
598,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,439
649
48
4
0
192,257
2
L
Merlin
8,294
638
40
3
0
180,421
1
L
Hercules
8,217
632
29
2
0
221,673
2
W
Ullr
10,431
802
78
6
0
223,535
3
W
Hades
9,861
759
62
5
0
176,572
1
W
Ymir
8,214
632
7
1
0
198,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role