Player Matchup

He Bo
He Bo
Jebsters
He Bo
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 25L
1,942 Elo+
Party 1
Jormungandr
Jormungandr
Zdby
Jormungandr
Level 17
God Stats
2W - 0L
1,550 SR
Queue Stats
49W - 25L
1,717 Elo+
Party 1
Odin
Odin
xcelnce
Odin
Level 20
God Stats
2W - 0L
1,976 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 1
Team Averages
Level 32
1,675 SR
1,769 Elo+

VS

Team Averages
Level 30
1,631 SR
1,617 Elo+
Cerberus
Cerberus
Budsoma
Cerberus
Level 58
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 18L
1,712 Elo+
Party 2
Ra
Ra
SafeguarDD
Ra
Level 4
God Stats
1W - 1L
1,839 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Fenrir
Fenrir
tinykokpublic
Fenrir
Level 28
God Stats
22W - 25L
1,342 SR
Queue Stats
249W - 279L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jebsters
He Bo
11
9 / 4 / 4
8,560
856
11,213
6,594
1,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Zdby
Jormungandr
11
3 / 1 / 8
7,761
776
6,175
7,398
6,528
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
xcelnce
Odin
10
1 / 3 / 9
7,161
716
3,206
7,026
4,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Budsoma
Cerberus
10
3 / 2 / 5
7,867
787
4,692
9,416
6,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 5 / 5
7,186
719
3,653
6,458
1,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 5
8,187
819
2,841
8,493
4,190
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
8
8
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Budsoma
Cerberus
3
2
5
2.75
W
He Bo
Jebsters
He Bo
9
4
4
2.75
L
2
5
5
0.9
W
Jormungandr
Zdby
Jormungandr
3
1
8
7
L
3
6
5
0.92
W
Odin
xcelnce
Odin
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
11,186
21,018
Taken
24,367
12,487
Mitigated
12,559
5,126
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Budsoma
Cerberus
4,692
804
0
916
9,416
6,389
264
6,712
2,704
13,687
0
W
He Bo
Jebsters
He Bo
11,213
1,102
82
1,241
6,594
1,764
45
2,033
4,561
35,487
0
L
3,653
895
396
145
6,458
1,980
0
4,536
1,922
23,671
0
W
Jormungandr
Zdby
Jormungandr
6,175
1,777
0
2,314
7,398
6,528
368
3,660
3,738
27,383
0
L
2,841
442
616
747
8,493
4,190
416
6,197
2,296
0
8,058
W
Odin
xcelnce
Odin
3,206
1,757
0
1,489
7,026
4,195
464
2,688
4,338
0
14,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,482
Gold Earned
23,240
114
Minions Killed
86
0
Camps Cleared
0
524,003
Distance Traveled
529,866
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,867
787
29
3
0
186,807
4
W
He Bo
8,560
856
56
6
0
161,532
0
L
Ra
7,186
719
45
5
0
172,926
0
W
Jormungandr
7,761
776
36
4
0
177,687
0
L
Fenrir
8,187
819
12
1
0
170,133
2
W
Odin
7,161
716
22
2
0
184,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role