Player Matchup
Team Averages
Gold IV
Average Tier
Level 105
1,457 SR
1,526
MMR
VS
Team Averages
Gold I
Average Tier
Level 114
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,154
415
0
1,220
491
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
1
0 / 0 / 0
3,444
344
0
0
0
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Boots
+6%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,461
346
0
0
0
37,992
0
L
3,444
344
0
0
0
0
0
L
3,444
344
0
0
0
6,313
0
L
3,444
344
0
0
0
0
0
W
4,154
415
23
2
0
82,290
3
W
3,444
344
0
0
0
2,486
1
W
3,444
344
0
0
0
19,258
0
W
3,444
344
0
0
0
27,805
0
W
3,444
344
0
0
0
26,343
0
L
3,444
344
0
0
0
7,558
0