Player Matchup

Cernunnos
Cernunnos
DankerBeaver
Cernunnos
Level 109
God Stats
1W - 0L
1,288 SR
Queue Stats
22W - 11L
1,685 Elo+
Party 2
Jormungandr
Jormungandr
Nexero
Jormungandr
Level 112
God Stats
2W - 0L
1,639 SR
Queue Stats
52W - 18L
1,531 Elo+
Party 2
Ganesha
Ganesha
NotTerrorem
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WeLoveAlexJones
Ah Muzen Cab
Level 74
God Stats
11W - 2L
1,670 SR
Queue Stats
54W - 23L
1,530 Elo+
Party 2
Team Averages
Level 79
1,524 SR
1,586 Elo+

VS

Team Averages
Level 46
1,536 SR
1,394 Elo+
Achilles
Achilles
IGingerFury
Achilles
Level 109
God Stats
1W - 1L
1,689 SR
Queue Stats
30W - 21L
1,545 Elo+
Party 1
Freya
Freya
IamFred
Freya
Level 29
God Stats
0W - 2L
1,455 SR
Queue Stats
30W - 22L
1,567 Elo+
Party 1
Loki
Loki
salt_hungry464
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,342 Elo+
Solo
Raijin
Raijin
shadoowsong
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankerBeaver
Cernunnos
20
7 / 8 / 11
15,330
767
17,320
18,822
7,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Nexero
Jormungandr
20
11 / 7 / 13
16,540
827
20,971
24,146
22,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
NotTerrorem
Ganesha
20
0 / 4 / 25
15,079
754
18,471
24,288
30,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
WeLoveAlexJones
Ah Muzen Cab
20
16 / 8 / 8
17,455
873
20,860
22,840
9,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IGingerFury
Achilles
20
6 / 7 / 15
15,258
763
18,352
29,321
40,125
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
IamFred
Freya
20
8 / 9 / 7
15,425
771
21,902
23,414
8,142
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 11 / 9
13,657
683
7,843
18,314
5,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
11 / 7 / 10
16,519
826
22,145
19,233
6,385
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
68
34
Kills
27
27
Deaths
34
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DankerBeaver
Cernunnos
7
8
11
1.56
L
Achilles
IGingerFury
Achilles
6
7
15
1.93
L
Freya
IamFred
Freya
8
9
7
1.28
W
Jormungandr
Nexero
Jormungandr
11
7
13
2.5
W
Ganesha
NotTerrorem
Ganesha
0
4
25
3.13
W
Ah Muzen Cab
WeLoveAlexJones
Ah Muzen Cab
16
8
8
2.5
L
2
11
9
0.59
L
Raijin
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,622
Damage
70,242
90,096
Taken
90,282
70,803
Mitigated
60,156
12,936
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DankerBeaver
Cernunnos
17,320
9,127
0
2,657
18,822
7,942
4,921
8,791
10,031
0
47,982
L
Achilles
IGingerFury
Achilles
18,352
6,680
0
5,845
29,321
40,125
116
12,764
16,557
0
48,109
L
Freya
IamFred
Freya
21,902
6,602
0
7,945
23,414
8,142
1,140
11,686
11,728
84,484
0
W
Jormungandr
Nexero
Jormungandr
20,971
3,319
0
1,000
24,146
22,436
1,613
11,299
12,847
58,306
0
W
Ganesha
NotTerrorem
Ganesha
18,471
2,222
0
4,130
24,288
30,530
611
13,524
10,764
48,365
0
W
Ah Muzen Cab
WeLoveAlexJones
Ah Muzen Cab
20,860
10,607
0
5,149
22,840
9,895
1,897
11,065
11,775
0
87,445
L
7,843
3,598
1,071
1,376
18,314
5,504
1,103
9,021
9,293
0
22,361
L
Raijin
22,145
797
0
0
19,233
6,385
316
6,503
12,730
76,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,404
Gold Earned
60,859
312
Minions Killed
304
14
Camps Cleared
13
1,408,254
Distance Traveled
1,212,523
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,330
767
74
4
2
334,149
0
L
Achilles
15,258
763
53
3
6
360,721
1
L
Freya
15,425
771
118
6
1
285,293
1
W
Jormungandr
16,540
827
80
4
2
350,579
3
W
Ganesha
15,079
754
32
2
1
406,031
1
W
Ah Muzen Cab
17,455
873
126
6
9
317,495
1
L
Loki
13,657
683
23
1
6
270,098
0
L
Raijin
16,519
826
110
6
0
296,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role