Player Matchup
Team Averages
Gold IV
Average Tier
Level 95
1,500 SR
1,526
MMR
VS
Team Averages
Gold I
Average Tier
Level 124
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,587
559
1,717
5,143
1,739
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 0
4,806
481
673
453
56
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Enchanted Trinket
+30
Magical Power
+100
Health
+6%
Magical Lifesteal
4
0 / 1 / 0
3,977
398
348
1,106
259
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,587
559
55
6
0
162,665
4
L
3,583
358
0
0
0
23,757
0
L
3,474
347
0
0
0
0
0
L
3,474
347
0
0
0
0
0
W
4,806
481
0
0
0
33,459
0
W
3,977
398
15
2
0
60,688
0
W
3,482
348
0
0
0
31,644
0
W
3,441
344
0
0
0
18,812
0
W
3,399
340
0
0
0
4,330
0
L
3,521
352
0
0
0
33,419
0