Player Matchup

Guan Yu
Guan Yu
Ducky OP9607
Guan Yu
Level 16
God Stats
19W - 17L
1,507 SR
Queue Stats
22W - 27L
1,252 Elo+
Party 2
Jing Wei
Jing Wei
Rikstarrr123
Jing Wei
Level 28
God Stats
2W - 1L
1,508 SR
Queue Stats
28W - 31L
1,088 Elo+
Solo
Bacchus
Bacchus
Wr4Fewtrell
Bacchus
Level 16
God Stats
8W - 10L
1,526 SR
Queue Stats
12W - 21L
1,179 Elo+
Party 2
Team Averages
Level 20
1,513 SR
1,173 Elo+

VS

Team Averages
Level 27
1,330 SR
1,192 Elo+
Izanami
Izanami
c3sar-cirria
Izanami
Level 25
God Stats
8W - 17L
1,121 SR
Queue Stats
174W - 255L
1,144 Elo+
Party 1
Da Ji
Da Ji
jumpiestwaif
Da Ji
Level 27
God Stats
3W - 6L
1,403 SR
Queue Stats
238W - 367L
1,160 Elo+
Party 1
Xing Tian
Xing Tian
orzank5
Xing Tian
Level 28
God Stats
21W - 15L
1,467 SR
Queue Stats
138W - 181L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ducky OP9607
Guan Yu
19
11 / 5 / 8
15,534
706
16,252
25,784
20,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Rikstarrr123
Jing Wei
19
7 / 4 / 8
15,034
683
19,845
22,660
9,159
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Wr4Fewtrell
Bacchus
16
2 / 7 / 12
13,684
622
10,512
26,483
23,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
c3sar-cirria
Izanami
18
8 / 6 / 5
14,338
652
28,861
16,431
6,107
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 7 / 8
13,781
626
12,604
19,993
8,766
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
orzank5
Xing Tian
17
4 / 7 / 10
14,374
653
16,760
23,492
11,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
20
Kills
16
16
Deaths
20
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ducky OP9607
Guan Yu
11
5
8
3
W
Jing Wei
Rikstarrr123
Jing Wei
7
4
8
2.75
W
Bacchus
Wr4Fewtrell
Bacchus
2
7
12
1.14
L
Izanami
c3sar-cirria
Izanami
8
6
5
1.75
L
4
7
8
1.14
L
Xing Tian
orzank5
Xing Tian
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
58,225
74,927
Taken
59,916
53,764
Mitigated
26,858
28,269
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ducky OP9607
Guan Yu
16,252
2,551
2,620
8,595
25,784
20,705
447
5,556
20,228
0
52,960
W
Jing Wei
Rikstarrr123
Jing Wei
19,845
13,092
861
9,621
22,660
9,159
3,674
4,425
18,235
0
98,068
W
Bacchus
Wr4Fewtrell
Bacchus
10,512
598
1,373
5,199
26,483
23,900
80
6,827
19,656
31,925
0
L
Izanami
c3sar-cirria
Izanami
28,861
22,988
0
2,624
16,431
6,107
2,361
3,034
13,397
0
103,743
L
12,604
2,141
648
3,340
19,993
8,766
492
2,326
17,667
0
41,859
L
Xing Tian
orzank5
Xing Tian
16,760
631
1,435
3,298
23,492
11,985
296
5,216
18,276
37,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
42,493
193
Minions Killed
181
0
Camps Cleared
0
1,190,709
Distance Traveled
1,089,807
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,534
706
57
3
0
450,308
0
W
Jing Wei
15,034
683
121
6
0
367,860
10
W
Bacchus
13,684
622
15
1
0
372,541
6
L
Izanami
14,338
652
117
5
0
321,158
0
L
Da Ji
13,781
626
40
2
0
356,583
0
L
Xing Tian
14,374
653
24
1
0
412,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role