Player Matchup

Ra
Ra
AceGamerTabone
Ra
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Balaustium
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
HAWKflo
Nemesis
Level 16
God Stats
6W - 9L
1,324 SR
Queue Stats
112W - 111L
1,224 Elo+
Solo
Sol
Sol
h3lad0dey0gur
Sol
Level 15
God Stats
26W - 15L
1,493 SR
Queue Stats
157W - 184L
1,137 Elo+
Solo
Ullr
Ullr
oseleseg
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,291 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,330 Elo+

VS

Team Averages
Level 22
1,349 SR
1,197 Elo+
Merlin
Merlin
Achilledu13
Merlin
Level 32
God Stats
29W - 35L
1,197 SR
Queue Stats
572W - 584L
1,255 Elo+
Solo
Heimdallr
Heimdallr
iBasti
Heimdallr
Level 11
God Stats
6W - 4L
1,334 SR
Queue Stats
13W - 10L
1,159 Elo+
Solo
Sylvanus
Sylvanus
iggyHercegovac
Sylvanus
Level 29
God Stats
5W - 0L
1,790 SR
Queue Stats
80W - 92L
1,247 Elo+
Solo
Skadi
Skadi
sujemxxjfgu
Skadi
Level 9
God Stats
1W - 2L
1,163 SR
Queue Stats
2W - 6L
1,098 Elo+
Solo
Serqet
Serqet
watafoshi
Serqet
Level 28
God Stats
10W - 13L
1,261 SR
Queue Stats
80W - 102L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,117
445
35
1,532
284
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Balaustium
Bellona
5
1 / 1 / 1
3,588
513
877
3,303
2,117
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
HAWKflo
Nemesis
6
1 / 2 / 1
4,069
581
1,398
3,969
1,145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 2
4,209
601
2,975
3,182
797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ullr
5
1 / 4 / 0
3,564
509
2,193
4,534
1,117
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 2 / 0
4,362
623
1,690
2,495
618
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
iBasti
Heimdallr
8
2 / 0 / 1
4,778
683
2,027
1,036
317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
7
2 / 1 / 3
4,885
698
2,622
3,923
1,533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
4 / 0 / 2
4,946
707
4,121
1,526
479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
watafoshi
Serqet
6
0 / 1 / 2
4,046
578
1,159
2,706
767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Merlin
1
2
0
0.5
L
Bellona
Balaustium
Bellona
1
1
1
1.5
L
Nemesis
HAWKflo
Nemesis
1
2
1
0.75
L
1
0
2
2
W
Heimdallr
iBasti
Heimdallr
2
0
1
2.5
W
Sylvanus
2
1
3
3.5
L
Ullr
1
4
0
0.25
W
4
0
2
5
W
Serqet
watafoshi
Serqet
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,478
Damage
11,619
16,520
Taken
11,686
5,460
Mitigated
3,714
3,871
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35
35
50
50
1,532
284
130
0
1,532
3,609
0
W
Merlin
1,690
214
0
750
2,495
618
114
883
1,612
14,702
0
L
Bellona
Balaustium
Bellona
877
260
0
195
3,303
2,117
60
197
3,106
0
4,559
L
Nemesis
HAWKflo
Nemesis
1,398
430
0
1,146
3,969
1,145
0
1,021
2,948
0
14,473
L
2,975
760
135
1,293
3,182
797
0
1,240
1,807
14,491
0
W
Heimdallr
iBasti
Heimdallr
2,027
1,118
0
326
1,036
317
810
35
1,001
0
16,321
W
Sylvanus
2,622
1,032
453
1,275
3,923
1,533
955
302
3,621
10,309
0
L
Ullr
2,193
1,107
0
1,002
4,534
1,117
0
1,854
2,680
0
7,875
W
4,121
1,764
258
315
1,526
479
1,479
424
1,102
0
19,438
W
Serqet
watafoshi
Serqet
1,159
142
0
370
2,706
767
0
1,366
1,340
0
8,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,547
Gold Earned
23,017
94
Minions Killed
122
0
Camps Cleared
0
546,133
Distance Traveled
564,766
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,117
445
8
1
0
52,245
0
W
Merlin
4,362
623
26
4
0
101,614
1
L
Bellona
3,588
513
13
2
0
162,289
0
L
Nemesis
4,069
581
32
5
0
126,368
0
L
Sol
4,209
601
29
4
0
113,296
0
W
Heimdallr
4,778
683
30
4
0
97,847
0
W
Sylvanus
4,885
698
11
2
0
117,683
1
L
Ullr
3,564
509
12
2
0
91,935
0
W
Skadi
4,946
707
36
5
0
122,520
1
W
Serqet
4,046
578
19
3
0
125,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role