Player Matchup

Zeus
Zeus
Elpachejor
Zeus
Level 40
God Stats
5W - 1L
1,534 SR
Queue Stats
5W - 5L
1,218 Elo+
Party 1
Fenrir
Fenrir
jfabregaa
Fenrir
Level 17
God Stats
5W - 5L
1,352 SR
Queue Stats
5W - 8L
1,103 Elo+
Party 1
Neith
Neith
jorge422003
Neith
Level 28
God Stats
4W - 2L
1,451 SR
Queue Stats
9W - 11L
1,405 Elo+
Party 1
Team Averages
Level 28
1,446 SR
1,242 Elo+

VS

Team Averages
Level 29
1,378 SR
1,095 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
31W - 22L
1,532 SR
Queue Stats
162W - 200L
1,212 Elo+
Solo
Chernobog
Chernobog
BIGBabboDallas
Chernobog
Level 17
God Stats
11W - 14L
1,171 SR
Queue Stats
719W - 676L
986 Elo+
Solo
Sol
Sol
rudeboyejaye
Sol
Level 45
God Stats
4W - 7L
1,431 SR
Queue Stats
74W - 166L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 9
8,416
842
9,309
4,956
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
jfabregaa
Fenrir
11
9 / 0 / 7
8,279
828
7,093
5,792
2,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 10
7,176
718
4,019
3,503
1,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 6 / 0
5,703
570
2,218
10,377
4,508
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
BIGBabboDallas
Chernobog
9
0 / 4 / 0
5,804
580
3,044
6,686
2,268
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 8 / 0
5,930
593
2,361
7,861
2,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
18
Kills
1
1
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
0
0
L
Chernobog
BIGBabboDallas
Chernobog
0
4
0
0
W
7
0
9
11.5
W
Fenrir
jfabregaa
Fenrir
9
0
7
12.5
W
2
1
10
7
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
7,623
14,251
Taken
24,924
4,867
Mitigated
9,154
6,367
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,218
176
0
1,201
10,377
4,508
0
3,500
6,877
11,868
0
L
Chernobog
BIGBabboDallas
Chernobog
3,044
1,870
0
0
6,686
2,268
0
2,491
4,195
0
17,547
W
9,309
433
0
1,772
4,956
1,529
357
1,567
3,389
37,440
0
W
Fenrir
jfabregaa
Fenrir
7,093
1,841
0
2,441
5,792
2,206
157
1,545
4,247
0
17,265
W
4,019
1,451
539
1,615
3,503
1,132
140
1,491
2,012
0
16,289
L
2,361
489
294
1,171
7,861
2,378
0
3,338
4,523
14,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
17,437
103
Minions Killed
91
0
Camps Cleared
0
578,505
Distance Traveled
428,811
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,703
570
26
3
0
158,206
0
L
Chernobog
5,804
580
31
3
0
136,709
0
W
Zeus
8,416
842
55
6
0
189,462
2
W
Fenrir
8,279
828
19
2
0
219,107
2
W
Neith
7,176
718
29
3
0
169,936
4
L
Sol
5,930
593
34
3
0
133,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role