Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
27W - 29L
1,464 SR
Queue Stats
785W - 759L
1,295 Elo+
Solo
Hercules
Hercules
Aquatide101
Hercules
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 99L
1,197 Elo+
Solo
Heimdallr
Heimdallr
TheleKtikZombie
Heimdallr
Level 22
God Stats
110W - 83L
1,579 SR
Queue Stats
216W - 199L
1,345 Elo+
Solo
Ullr
Ullr
XImortalYTB
Ullr
Level 25
God Stats
21W - 7L
1,613 SR
Queue Stats
68W - 62L
1,116 Elo+
Solo
Kukulkan
Kukulkan
cotoabad
Kukulkan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 28L
1,104 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,211 Elo+

VS

Team Averages
Level 19
1,423 SR
1,150 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,279 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 10
God Stats
0W - 2L
1,157 SR
Queue Stats
6W - 12L
1,254 Elo+
Solo
Anubis
Anubis
PereCheper
Anubis
Level 17
God Stats
28W - 24L
1,286 SR
Queue Stats
531W - 585L
1,100 Elo+
Solo
Raijin
Raijin
kotonne1871
Raijin
Level 29
God Stats
1W - 3L
1,674 SR
Queue Stats
33W - 63L
1,087 Elo+
Solo
Discordia
Discordia
romqui2014
Discordia
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
6 / 1 / 2
6,143
558
3,833
7,195
1,812
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Aquatide101
Hercules
8
2 / 0 / 1
5,774
525
1,758
3,458
2,095
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
TheleKtikZombie
Heimdallr
10
7 / 1 / 4
6,910
628
5,781
5,555
1,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 6
5,860
533
4,310
5,780
1,412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
cotoabad
Kukulkan
11
2 / 1 / 2
6,573
598
2,306
3,285
845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 5 / 2
4,951
450
4,755
7,735
1,933
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
 
Zeus
7
0 / 5 / 1
4,561
415
1,880
5,349
1,011
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
PereCheper
Anubis
8
3 / 4 / 0
5,660
515
6,145
5,083
1,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
7
0 / 3 / 0
4,660
424
560
4,969
1,007
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
romqui2014
Discordia
9
1 / 3 / 0
5,467
497
2,345
4,548
1,237
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
2
7
L
Nemesis
 
Nemesis
0
5
2
0.2
L
Zeus
 
Zeus
0
5
1
0.1
W
Hercules
Aquatide101
Hercules
2
0
1
2.5
L
Anubis
PereCheper
Anubis
3
4
0
0.75
W
Heimdallr
TheleKtikZombie
Heimdallr
7
1
4
9
W
2
1
6
5
W
Kukulkan
cotoabad
Kukulkan
2
1
2
3
L
Raijin
0
3
0
0
L
Discordia
romqui2014
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,988
Damage
15,685
25,273
Taken
27,684
7,667
Mitigated
6,629
7,651
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,833
2,055
699
2,367
7,195
1,812
1,753
2,742
4,453
0
22,841
L
Nemesis
 
Nemesis
4,755
2,090
0
1,602
7,735
1,933
0
739
6,996
0
19,450
L
Zeus
 
Zeus
1,880
813
0
1,210
5,349
1,011
0
0
5,349
10,717
0
W
Hercules
Aquatide101
Hercules
1,758
974
0
1,238
3,458
2,095
440
690
2,768
0
14,734
L
Anubis
PereCheper
Anubis
6,145
923
0
1,340
5,083
1,441
0
0
5,083
24,443
0
W
Heimdallr
TheleKtikZombie
Heimdallr
5,781
3,837
222
2,338
5,555
1,503
1,184
1,694
3,861
0
26,581
W
4,310
1,700
0
787
5,780
1,412
1,234
3,723
2,057
0
18,329
W
Kukulkan
cotoabad
Kukulkan
2,306
499
0
0
3,285
845
1,123
2,081
1,204
29,381
0
L
Raijin
560
159
0
0
4,969
1,007
0
0
4,969
19,312
0
L
Discordia
romqui2014
Discordia
2,345
319
0
250
4,548
1,237
0
1,567
2,981
27,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
25,299
204
Minions Killed
163
0
Camps Cleared
0
959,946
Distance Traveled
891,910
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,143
558
38
3
0
259,622
0
L
Nemesis
4,951
450
33
3
0
191,112
0
L
Zeus
4,561
415
21
2
0
155,398
0
W
Hercules
5,774
525
29
3
0
125,291
0
L
Anubis
5,660
515
35
3
0
180,828
0
W
Heimdallr
6,910
628
42
4
0
213,203
0
W
Ullr
5,860
533
37
3
0
168,552
1
W
Kukulkan
6,573
598
58
5
0
193,278
5
L
Raijin
4,660
424
27
2
0
182,678
1
L
Discordia
5,467
497
47
4
0
181,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role