Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
4W - 2L
1,313 SR
Queue Stats
20W - 18L
1,311 Elo+
Solo
Janus
Janus
AdzImortep666
Janus
Level 18
God Stats
12W - 19L
1,275 SR
Queue Stats
95W - 101L
1,286 Elo+
Solo
Fenrir
Fenrir
Marcellote11
Fenrir
Level 18
God Stats
105W - 95L
1,471 SR
Queue Stats
134W - 137L
1,369 Elo+
Solo
Artio
Artio
R3KT x SN1P3Zz
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,572 Elo+
Solo
Izanami
Izanami
XxJulianSkillzxX
Izanami
Level 25
God Stats
24W - 20L
1,495 SR
Queue Stats
198W - 180L
1,518 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,411 Elo+

VS

Team Averages
Level 17
1,498 SR
1,363 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
3W - 8L
1,410 SR
Queue Stats
24W - 32L
1,362 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,308 Elo+
Solo
Jormungandr
Jormungandr
Bakedraider
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Solo
Mulan
Mulan
inxarox
Mulan
Level 11
God Stats
16W - 12L
1,580 SR
Queue Stats
18W - 16L
1,482 Elo+
Solo
Mercury
Mercury
mamarttom
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
13 / 1 / 15
12,594
1,259
19,018
10,551
4,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 15
10,121
1,012
11,752
3,079
1,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
18
8 / 0 / 17
11,088
1,109
7,859
6,290
2,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 0 / 24
11,110
1,111
15,704
13,142
12,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
10 / 1 / 13
11,363
1,136
16,869
8,000
3,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 12 / 0
9,595
960
11,311
19,558
6,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
14
0 / 11 / 0
8,602
860
6,979
22,136
6,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Bakedraider
Jormungandr
15
0 / 5 / 2
9,490
949
7,204
18,234
16,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
inxarox
Mulan
13
0 / 1 / 1
8,381
838
1,574
3,841
1,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
mamarttom
Mercury
14
0 / 7 / 1
8,745
875
2,880
15,378
5,143
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
6
36
Kills
2
2
Deaths
36
84
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
13
1
15
20.5
L
Hel
 
Hel
2
12
0
0.17
L
Hachiman
 
Hachiman
0
11
0
0
W
2
0
15
9.5
L
Jormungandr
Bakedraider
Jormungandr
0
5
2
0.2
W
Fenrir
8
0
17
16.5
W
3
0
24
15
W
10
1
13
16.5
L
Mulan
inxarox
Mulan
0
1
1
0.5
L
Mercury
mamarttom
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,202
Damage
29,948
41,062
Taken
79,147
23,637
Mitigated
36,193
18,890
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,018
1,031
2,886
5,728
10,551
4,076
0
4,872
5,679
47,923
0
L
Hel
 
Hel
11,311
0
1,121
1,390
19,558
6,075
0
10,265
9,293
19,513
0
L
Hachiman
 
Hachiman
6,979
5,441
0
1,195
22,136
6,665
0
15,626
6,510
0
18,370
W
11,752
2,328
741
887
3,079
1,144
0
1,224
1,855
26,077
0
L
Jormungandr
Bakedraider
Jormungandr
7,204
2,349
0
940
18,234
16,685
0
10,041
8,193
35,248
0
W
Fenrir
7,859
1,755
0
200
6,290
2,427
0
2,690
2,886
0
14,223
W
15,704
2,170
1,534
4,496
13,142
12,529
0
4,808
8,334
30,406
0
W
16,869
13,228
0
2,418
8,000
3,461
0
4,921
3,079
0
37,322
L
Mulan
inxarox
Mulan
1,574
256
0
0
3,841
1,625
0
1,974
1,867
0
8,663
L
Mercury
mamarttom
Mercury
2,880
886
231
86
15,378
5,143
0
8,568
6,810
0
17,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
44,813
210
Minions Killed
130
6
Camps Cleared
3
1,019,787
Distance Traveled
775,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,594
1,259
69
7
0
221,474
0
L
Hel
9,595
960
21
2
1
196,256
0
L
Hachiman
8,602
860
11
1
0
157,524
0
W
Janus
10,121
1,012
45
5
2
167,500
0
L
Jormungandr
9,490
949
59
6
0
180,249
0
W
Fenrir
11,088
1,109
17
2
0
241,171
0
W
Artio
11,110
1,111
23
2
3
209,949
0
W
Izanami
11,363
1,136
56
6
1
179,693
0
L
Mulan
8,381
838
14
1
0
60,647
2
L
Mercury
8,745
875
25
3
2
180,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role