Player Matchup

Da Ji
Da Ji
DeltaDragonis
Da Ji
Level 61
God Stats
6W - 1L
1,764 SR
Queue Stats
14W - 21L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Elfondar
Heimdallr
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 23L
1,452 Elo+
Party 1
Ra
Ra
FATHEROFBOSS
Ra
Level 14
God Stats
26W - 49L
1,295 SR
Queue Stats
68W - 96L
1,188 Elo+
Solo
Baron Samedi
Baron Samedi
Ksolo
Baron Samedi
Level 28
God Stats
11W - 8L
1,569 SR
Queue Stats
204W - 247L
1,278 Elo+
Solo
Guan Yu
Guan Yu
VANSCAMPA
Guan Yu
Level 25
God Stats
1W - 4L
1,299 SR
Queue Stats
200W - 215L
1,188 Elo+
Solo
Team Averages
Level 27
1,485 SR
1,314 Elo+

VS

Team Averages
Level 18
1,471 SR
1,255 Elo+
Discordia
Discordia
CagucTka
Discordia
Level 27
God Stats
15W - 23L
1,432 SR
Queue Stats
153W - 206L
1,275 Elo+
Solo
Chiron
Chiron
DeadBiter
Chiron
Level 14
God Stats
0W - 1L
1,201 SR
Queue Stats
4W - 13L
1,089 Elo+
Party 2
Apollo
Apollo
Monsta2021
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,232 Elo+
Solo
Ymir
Ymir
Tstrash13
Ymir
Level 21
God Stats
1W - 3L
1,722 SR
Queue Stats
215W - 243L
1,516 Elo+
Solo
Raijin
Raijin
джинзяо
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 5 / 12
20,769
1,385
50,463
26,210
14,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Elfondar
Heimdallr
20
13 / 7 / 24
18,098
1,207
32,616
24,514
10,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
0 / 10 / 17
13,558
904
10,023
19,924
10,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Ksolo
Baron Samedi
20
4 / 9 / 14
14,402
960
15,929
20,760
8,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
VANSCAMPA
Guan Yu
20
1 / 5 / 27
14,615
974
10,426
31,332
20,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CagucTka
Discordia
20
9 / 8 / 18
16,347
1,090
20,726
16,471
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
DeadBiter
Chiron
20
3 / 9 / 17
14,223
948
15,771
25,254
17,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Monsta2021
Apollo
20
3 / 9 / 16
13,724
915
18,578
23,714
7,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
20
8 / 8 / 22
16,335
1,089
22,218
33,347
37,367
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 13 / 13
16,597
1,106
33,641
27,730
7,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
122
47
Kills
36
36
Deaths
47
94
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Discordia
CagucTka
Discordia
9
8
18
2.25
L
Chiron
DeadBiter
Chiron
3
9
17
1.28
W
29
5
12
7
W
Heimdallr
Elfondar
Heimdallr
13
7
24
3.57
W
0
10
17
0.85
W
Baron Samedi
Ksolo
Baron Samedi
4
9
14
1.22
L
Apollo
Monsta2021
Apollo
3
9
16
1.22
L
Ymir
8
8
22
2.38
W
Guan Yu
VANSCAMPA
Guan Yu
1
5
27
2.9
L
13
13
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,457
Damage
110,934
122,740
Taken
126,516
63,914
Mitigated
74,119
15,861
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CagucTka
Discordia
20,726
2,797
0
780
16,471
4,333
0
1,221
15,250
49,085
0
L
Chiron
DeadBiter
Chiron
15,771
6,788
2,205
5,052
25,254
17,614
0
4,525
20,729
0
32,928
W
50,463
17,969
0
3,000
26,210
14,209
0
16,566
9,644
0
70,652
W
Heimdallr
Elfondar
Heimdallr
32,616
19,187
0
0
24,514
10,392
0
14,946
9,568
0
56,746
W
10,023
692
1,404
1,375
19,924
10,525
0
12,287
7,637
24,856
0
W
Baron Samedi
Ksolo
Baron Samedi
15,929
726
1,945
1,663
20,760
8,260
0
13,418
7,342
30,449
0
L
Apollo
Monsta2021
Apollo
18,578
10,677
0
452
23,714
7,036
0
5,602
18,112
0
36,980
L
Ymir
22,218
3,522
291
711
33,347
37,367
0
8,666
24,681
32,337
1,183
W
Guan Yu
VANSCAMPA
Guan Yu
10,426
3,389
2,678
3,796
31,332
20,528
0
18,270
13,062
156
37,732
L
33,641
5,252
775
2,982
27,730
7,769
0
6,090
21,640
70,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,442
Gold Earned
77,226
215
Minions Killed
245
3
Camps Cleared
3
1,219,867
Distance Traveled
1,203,924
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,347
1,090
56
4
1
270,469
1
L
Chiron
14,223
948
44
3
0
226,682
0
W
Da Ji
20,769
1,385
44
3
2
274,897
0
W
Heimdallr
18,098
1,207
52
3
0
240,398
0
W
Ra
13,558
904
29
2
0
210,916
2
W
Baron Samedi
14,402
960
39
3
0
233,845
0
L
Apollo
13,724
915
26
2
1
191,356
3
L
Ymir
16,335
1,089
27
2
1
318,507
0
W
Guan Yu
14,615
974
51
3
1
259,811
0
L
Raijin
16,597
1,106
92
6
0
196,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role